Hi there, Short version is that you've got incredible 2D work that's far in excess of the vast majority of 1st release 2D games (for example the tree shadowing on the modern setting video you posted is a simple but uniquely applied technique that I've not seen to date), but it's not properly integrated into a game space.…
Hello Polycount!
I’ve been playing Overwatch since the very beginning, and I found the art very
smooth and stylized, so I wanted to try out a fan made character myself too 😊. I will do my best to produce a full workflow of
Ray, the 3 Cushions gran master. LAST WIP : RAY’S STORY NAME: RAY
F. CUEMAN AGE: 66…
Hello! I'm with a group called Captilight and we are currently seeking an experienced 3D Modeler, Concept Artist, and Texture/Material Artist to work on our upcoming rev share project, codenamed, "Gates." We are currently using Unreal and finishing up a prototype. Our goal is to get a demo to show off to get the team…
I'm setting up a model with some animations. The model itself is a lamp which is held by the players hand. I've exported my animations but it's not playing at all. I made an idle animation in max and exported it but when I test it in game it doesn't seem to be playing it at all. The players hands are stuck out like the…
Hi everyone! This is my first post here and I've been playing with game modelling for a year now and have just finished the first part of this little project. For those unfamiliar with the game, in Team Fortress 2 there is a gamemode called Payload where the Blu team must escort a bomb-cart trhough the enemy base and…
About Us Lunar Punch Studios is a small Indie Company, our current project that we are working on is a Horror Game known as One Night that has been successfully kickstarted and still being worked on. What We Are Planning To Do Our team is currently looking for volunteers to help with our next game that we plan to work on.…
*Edited 27th February 2018 Alpha stage gameplay video here https://youtu.be/IowOtCaxNpo For my final major project of University (Hertfordshire,) and hopefully to continue beyond uni, I'll be working on Inari and Oni-girl, an arcade-style Superhero themed 2D beat-em-up in which the player controls two characters at once…
Project Horus is a 4 player coop PC game set in the future on a terraforming and colonized planet Mars. You play as a commander of one of the many battle stations recently sent to orbit Mars. Players will need to cooperate in missions scattered around the planet to eliminate an unknown alien threat which was awoken from…
Blindside Interactive, the team behind the upcoming Maneater game, a gritty singleplayer action game set in the depths of the Gulf Coast needs a full time character artist, ideally a specialist with a background in creature art. You'll need to have: * Extensive 3D character art experience. * Understanding of creature art…
I cannot, for the life of myself, seem to figure out how to assign Vehicle Factories and Player Start Points to a specific team (ie, in a VCTF map). I've opened up the attributes for each...and I cannot see any option that reads something along the lines of "Blue Team" or "Red Team;" something that defines which team the…