Iron Lore Entertainment recently sponsored Cgchats Comp 28. I was able to get permission to participate with the contestants using an actual asset for our game Titan Quest. Here is how it turned out: During the course of the challenge I was asked about my technique for texturing hair. I made this Hair Demo to show how I…
Hey, all! It's been a while since I started a thread on here. How's everyone feeling today? I wanted to share a project I'm doing on the side with you and get some feedback along the way as I do it. I noticed this wonderful piece of concept art on cghub earlier this week by the talented Toonji Hong…
Hello, After a few years of 3D, I've figured I should not only show my work to my close friends and but start a shameless self-promotion thread on Polycount (and receive feedback as well). I recently fell in love with 3D Coat (great soft!!) and made some stuff for fun/training/portfolio. The first one is a 3D fan art of…
Hello, my name is Kyle and I am a Level Designer/ Environment Artist, I have been spending to past few months with an idea of a game in my head and took it upon myself to start developing the project solo. After getting a blockout of the map for this game done and testing out some basic blureprints to get the game at the…
Hi there, So I thought I'd rather stop hijacking the WAYWON since I am near halfway throught that model now. Basically I'd like to have this one done rather quickly, sticking to a daily pace of updates. I see this mostly as an exercise in both hardsurface sculpting and UT3 implementation. Not much new today, just…
Sweetangel was too busy for the contest, so I decided to continue on with a different concept. I'm more of a toon, hand-painted artist so the contest doesn't really play to my strengths but I thought it could be fun to try none-the-less. So without further ado, I present the story of Ayakashi, an innocent young…
Hi Polycount! We are currently looking for a 3D Character Artist and an Animator to help us with the fan remake of Resident Evil - Survivor We are not planning only to do a 1:1 remake, we also want to "fix" some things that seem to be not working good or could be done better. The project is in an early stage, we have…
Continued from Feb character challenge, thought I would take a break from baking maps to make one them progress thread thingys! Pushing to finish this guy, hopefully will use him as a UE4 refresher as well, will have to see how I feel once I'm finished :p Using this guy as a way to learn Substance Painter, so far its…
Mountainwheel Games is a creative, innovative, and dedicated indie studio that creates fantastic games for audiences of all ages. We always value our fan's ideas and criticism. Dedication and quality is the key in our development and we guarantee that our games will not disappoint you. We are recruiting for an action and…
Hi guys, This is a low poly character (50k tris) based on Darius from League of Legends. I didi it during the workshop with Gilberto Magno, Hope yiu like it :)