Hey guys, It's been a while since I did any personal projects. I've decided to create a big scene which refers to many anime styles. With main focus on the scene being spaceships from Cowboy Bebop series. And the rest of environments based on many cool concepts I found online. The main style I'm going for is inspired by…
I'm interning at a small studio right now and atm I'm doing alot of high poly stuff, however, they're going to start building low-poly stuff in the near future. I've done some small game-art assets using mostly Maya/Photoshop/XNormal/ZBrush, but never had a chance to build an entire environment in a game engine other than…
Hi-Rez Studios is hiring qualified Environment Artists to work at our studio in Alpharetta, Georgia. Come join the creator of the critically acclaimed SMITE, Tribes: Ascend and Global Agenda as we enhance and expand our online action games. Responsibilities: -Create architecture elements and environmental props for 3D…
My international client, a leader in the games industry have an opening for a dynamic talented Lead Environment Artist. This is a job only for those who want to work in state of the art offices on leading titles. The Lead candidate will have around 5 years experience in the industry, 2 years experiance as a Senior Artist,…
hi guys. i don't do a lot of environment stuff but figured it would be good to show that i can! i was playing WAR a couple of nights ago, and as usual i was cought offguard by how pretty some of the environments were, and took a screenshot figuring "that would be cool to try to replicate". so here's the screenshot: and…
Hello, my name is Jack Williams. I'm an English speaking 3D game artist, specialising in environments and prop creation. I'm currently seeking remote or in house work, freelance or full time. Portfolio: https://www.artstation.com/jackwilliams Contact: Jack.williams93.jw@gmail.com Skills - Hard Surface Modeling - Modular…
Hi everyone, Some of my works for WWII Warzone Environment from Leartes Studios. All props have 3 LODs (nanite, traditional lowpoly and mobile-ready lowpoly) with multiple versions: standard, broken or smoked. Blender & ZBrush for modeling, RizomUV for UV unwrap, Substance Painter for texturing and Marmoset for Rendering.…
Some of you may know the site already but I would like to grab the opportunity to announce my companies webshop with a small press release. Next time I'll show a new and interesting project and no commercial stuff. I promise. ;) [snip] Pure3d Visualizations Specialized on your environments Pure³d is happy to announce the…
Nice layout you've got there. It's also nearly an exact replica of my own site, down to the design scheme for the header. If this is typical for you, you had better get rid of the "web design" section of your portfolio. My main critique would be that you have too many subpar and unfinished pieces of work. I wouldn't…
So for a class, we are asked to do an 3D environment within three weeks to help us learn to work under tight time constraints. In this thread, I will post my process and work in progress shots and hopefully, in three weeks I'll have a nice end product in UDK. We were given a concept by Sparth…