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Re: Information About Polycount & New Member Introductions
Reply by
Element9
·
Dec 2013
·
Home
›
General Discussion
Hi! Gamedev enthusiast and an occasional lurker here.
28 results
Re: 3D scanning people with smartphone
Reply by
gnoop
·
May 2020
·
Home
›
Technical Talk
Sadly it's too low res even for gamedev .
Re: Tutorial - Forest Ground Tiling Texture & Free Stuffs
Reply by
Maximum-Dev
·
Jan 2016
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Home
›
3D Art Showcase & Critiques
So this tutorial isn't really practical for gamedev?
Re: Boner3D - Auto rigging software
Reply by
Ace-Angel
·
Aug 2014
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General Discussion
http://www.reddit.com/r/gamedev/comments/2f0i5p/boner3d_cheap_and_effective_autorigging_software/
Re: UDK Royalty Threshold Raised to US $50,000.00
Reply by
conte
·
Feb 2011
·
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General Discussion
phoenix(small and middle gamedev) revives? great news!
Re: Good indie game dev forums?
Reply by
BARDLER
·
Jul 2013
·
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General Discussion
reddit.com/r/gamedev and reddit.com/r/indiegaming are fun.
2 results
Re: Unearthly Challenge Top Artists Revealed
Reply by
adam
·
Jun 2010
·
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General Discussion
How the hell is gamedev and crew's entry not in the Top 15?
4 results
Re: Do GameDevs have a forum/blog like Polycount?
Reply by
Brian "Panda" Choi
·
Oct 2018
·
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Career & Education
You might be looking for TIGsource or r/gamedev, bruh
4 results
Re: High Resolution Screenshots in UT3
Reply by
Talbot
·
Feb 2009
·
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Technical Talk
Thanks gamedev. I was sort of wondering about this too.
Re: Let He who cast the first stone
Reply by
eld
·
Aug 2010
·
Home
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General Discussion
Well, gamedev schools are not the place to learn the basics in art, that's what art schools are for, but proper gamedev schools will atleast make sure you know enough to be able to apply, but these ones just take people who have the cash.
2 results
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