Hi guys, A long time lurker in these parts, just wanted to drop a few images from the recently released Killzone Mercenary on PSVita. Late 2012 I had the fortune to go down to help the guys at Guerrilla Cambridge for a while at the end of their project. I therefore had limited opportunities, but really enjoyed helping them…
I used to love Aliens when I was a kid, collected all the toys and I still have em to this day. They make awesome references for modeling, more than any picture could :) More recently, I also bought some of the newer action figures by MacFarlane Toys. I thought it would be interesting to tackle one of these unique…
Hello, so as someone who is fairly new to 3D modelling and game art I was looking for a source to help me identify things I need to know/ practice. I have not found a single source that has all the information collectively, so I was hoping you all can help me! Right now I know env artists should know: 1. Low Poly/High Poly…
Hi guys, so I'm currently working on a ue4 environment. Thought I'd post my stuff from the absolute start. Basically to show my thought process when making an environment and to iron out the kinks through everyones comments and critiques. What I'm working on is a small portion of a run down abandoned castlegrounds area,…
What up everyone?? So im kicking off a new project... I love 40k it is an amazing universe but i wanted to tell another story and push my art. Usually with 40k you are focused on the epic battle stories...but i want to tell a story of an outpost of humans and or imp guard that are on a jungle death world (very much like…
Project: Wormheart: Tale of the Outsiders Engine: Godot 4 (Forward+ Renderer) 3D Compensation: Royalties during prototype and then paid roles after funding! Team Size: 25 (and counting*) My Role: Lead Artist / Creative Director We’re expanding our team for the vertical slice prototype of our high‑dark‑fantasy CRPG,…
Project introduction: This thread will be a place for documenting the progress of one of many cubes I'll be making in the coming year. Critique is wanted. If you see something that should not be there, or maybe something that you believe should be there but is not, please say so - even if I've written about it in the short…
Hey guys, I've spent the last year or so working on learning as much as I can about Environment Art and building up my portfolio. It's been a great experience and I can happily look back and see just how much more I know that I did last year, and that makes it all worth it. In the last couple of months I've been applying…