Hi, Trying to export from Blender to Zbrush and I keep facing this error. Any idea why my mesh is behaving like this. All the geometry is there but Zbrush is not showing faces in front. If I rotate the mesh it's just showing the backside. Any idea whats the issue here? Thanks! Edit: Actually I guess my normals were flipped…
I bought a spacenavigator device some months ago, I never got used to work with it in 3dsmax so I've been using it only on Photoshop ( works great with an intuos :D ) Now I'm learning Zbrush, I think it would be great to use the spacenavigator to move/rotate the mesh while sculpting with the tablet but sadly the device…
Hey I wanted to hear your guys opinions on using Zbrush deformation master to just make a low poly for your model instead of going back into lets say Maya and making a low poly of the high poly you just sculpted in Zbrush. Is this considered lazy? If so can you guys explain the pros and cons? Thanks in advance.
I'm building a new PC right now, planning for a quad core CPU and lots of RAM (4gb.) One of my main focus will be using Zbrush. I'm wondering if Zbrush will benefit anything from Quadro cards? Or should I just invest in Geforce with lots of RAM? The only good thing about Quadro I know is that it can do real time HDRI >_<…
Hello, iam curious to know if Zbrush has a symmetry mode that enables to draw on every side of a cube at once. Similar to the radial function. To make myself a bit clearer i attached a picture that shows what iam looking for. Is that somehow possible with the current version of Zbrush? Somehow i cant get what iam looking…
Hi everybody. I am trying to get a correct and detailed normal map for my zbrush scult. This is my scuplt in zbrush, really is only a plane with 1 million subdivision. And this is the normal map that i can generate using xnormal, zbrush ... As you can see a lot of detail is blured in my normal map. Do you know how i can…
For the first time i am painting a super low model (894 tris) in zbrush ( actually this is my first full hand painted model ) I'm just using zbrush for now. at the end i will make corrections and adjustments in photoshop. for me the biggest problem is that, there is no image adjustment, color correction, etc... but this…
I'm trying to make a mask by AO in zbrush, but it seems to calculate the ao by using my lowest subdivision level. Is there a way to force it to use the highest subdivision levels, or is there another workaround for this? On a side note, I made an ao map using the multimap exporter (which worked fine) but when I tried…
Hello there, i'm new to zbrush and have been wrestling with a character bust and am a little stuck when it comes to the hair. I've got where i am so far with move, clay buildup and DamStd. Please can anyone help with some advice on how to sculpt stylized hair in ZBrush? Or, is it just a case of drawing in bigger shapes…
Hello Already searched on google, but I couldn't find any solution to it. The Font Size of the Main Menu in ZBrush is reeeeeally small. A loupe is almost required to read it. I expected to be able to change that in the UI customization section, but there is only an option to increase the button size which also doesn't…