Hello all, A friend of mine Dannylad, stuck me onto this site, and told me it was full of talented 3d artists, and boy was he right! I am running a half-life 2 modification called 1985. It is set during a fictional third world war scenario of the same date, and features a British army unit fighting the might of the Warsaw…
Hello. So I am new to this. Am working on a project in unity while make 3d characters in maya. As far as I could google the proper way to export an animated character is to separately send skeleton, animations and meshes. Hence it all must be separate in hierarchy. How to properly attach a group with weapons to an animated…
Hi, Im new to this Forum so spare on me if i hit the wrong section for this thread. My question is: Can i do proper Items for the contest with just: - Blender - Photoshop so is it possible? Because it looks like i can not use the mask1 and mask2 in blender .. greets Mike
Hey Guys, some of you got mindblowing art. And i'd like to start to draw more 2D stuff, to make my understandment for 3D better. Any tips on where i could start? not only tutorials, but masters one can follow and maybe copy to learn. BEst regards
It's two different approaches. You could sculpt on the smoothed version of a subdivision modeling mesh, but that's then locked at the highest subdivision you ended up using, and, like you noticed, that's quite high indeed in order to be able to sculpt freely and not run into problems (although you should still work from…
Have an existing 3d model, that needs some fixing up, not serious but and awkward job, may also need some help with textures. Will be fair on price, contact me if interested. Thanks.
UPDATE: I will try to cut down on YouTube videos while I work, just music. UPDATE 2 Here's what my third hand looks like: https://imgur.com/gallery/hand-upgrade-R54gJUk It's not done yet but this is where I am with my first VRChat avatar. Here's a few screenshots: https://imgur.com/gallery/succubus-Tl1QKzk (contains…
Haven't posted in a while. Did some cleanup and added the final detailing on the skin and metal a little bit ago and have started on the low poly. I'm trying a new method for retopology and it's taking forever lol, so getting to baking is going to be a ways away. The color texture isn't exactly where I want it to be, so I…
Hello, I am trying to get job at game studio, currently as 3d prop artist, no previous experience, without any luck. Would like to know opinions on my stuff from the "inside" as I am usually getting no response at all. My artstation: https://www.artstation.com/sadooo Thank you all in advance.