I'm still learning and working on my portfolio. I have a long way to go before I'm confident enough to just start showing off my site and work. Time's been tight for me recently for that but no matter. My question to the industry vets is; is it worth showing a WiP on your reel/site/portfolio? I've had some feedback from…
Navigation is clean and easy. No problems with the site at all. Now, if you wanted to take it to the next level, Since Red Space Trucker is your new release, put it on the main page with a download, a few screens and a small text blurb so that it all still fits in that nice small space like the current version. Right now,…
After looking around whole evening yesterday I figured out that this is a very common issue. However I haven't been able to solve it even though I looked through lots of threads as well as the wiki :/ Applications used: ZBrush, Modo, XNormal and UDK. So at first I thought it looked pretty good but at a closer inspection…
I must have been living in a cave, but I just discovered that you can link you blog to your flickr account, and upload images with a post directly to your website. Since a load of peole he have websites and want to display art, this might be very useful. Create a free account, upload you artwork (and categorise it to a…
Hello, for those of you who have tried selling your 2D or 3D work online, which sites have worked well for you and that you would recommend? I'm familiar with the Unity Asset Store already and may try putting a few models up there and see what happens. I've recently heard of Gumroad and Sellfy as well. Can a 3D Artist make…
I'll be updating my web site in the next couple months with some recent art I've done. I usually go with 1280x720 but I'm seeing a lot of people are going higher res. I was thinking about doing 1600x900 renders but I just did a mock up and that seems pretty big, like you'd have to be surfing my site in full screen mode…
Hi there.I made my account back when I was very young and frankly I hate this stupid username. But I don't feel like making a new account to post what I feel is an important message. I hope you will read what I have to say. I work as a pixel artist and 3D artist, and pixel art has had such a gigantic brain-drain that…
So its been a little while since i've had the chance to update my site. Go see. <font color="red"> 23D </font> Heres some new i candy that i havn't shown off already. The nebuchadnezzar. Little side project on the psp by me and buddy. (1942 style)The images were taken off the pc version, the psp im sure you can imagine was…
Starting to bring back some of the essential site styling, into the new Theme system. So far: Greentooth added back to the + button. Author name not all uppercase. Emoji tinted green again, and not so large. More to come. LMK what's top priority for you, and I'll try to get it in. <3
@2300511685 Correct, the round over in the third step was added with a non-destructive bevel / chamfer modifier that uses edge weights to control the width. If edge weights aren't an option then a simple loop path could also be used to constrain the round over. There's a few different ways to approach modeling lofted…