I've been rigging an asset for over a mounth now and since then working in parallel with some textures that are receiving driving systems from the rig. It all worked well until now that I finished the rigging process and heading to finalizing the textures, when upon a sudden Maya fails to load the textures or can't find…
hello everyone! i have a problem with my mesh when i was trying to export my mesh from maya (lowpoly) the normals in maya are normal but for some reason in SP 2019 dont seem to work fine i tried everything -Unlocking normals -Turning on Smoothing groups when trying to export and OFF as well whatever i do i still get that…
Hello everyone, I have a problem with the way my texture displays on a static mesh in UDK 3, July 2013 edition. I imported an .fbx of some castle walls I made in Maya. In both programs they use a texture coordinate of 28.5, so I can fit every surface into the 0-1 space. But in UDK, the texture looks different. Here it is…
Hi ! o/ Quick questions : - I read here and there ( ex : http://www.ewilkinart.com/ , Mudbox pic. ) that people use maya transfert maps tool to project zbrush high poly model. When I try that, my computer simply die. Something like 1M poly ( Which isn't that high on a Zbrush pov. ). My rig is pretty decent, and I'm on the…
Hi!! I am testing particles into Maya 2009. Usually creating particles directly into a game engine or some very targeted software to particle. (TimeLineFX, Illusion...) Anyway, I am trying to find a way to make the particles animation loop into Maya. Then I could render 20 frames pictures using it as a sprite sheet. As…
Greetings! I'm new to Maya (LT), switching there from 3DS Max (using CAT). There's an issue I've been having with the different way that Maya handles what I believe to be absolute and relative transformations/rotations. Here's the scenario: I have a Character with humanIK. I'm using the conrtol rig and auto key to set up…
Cant agreed with you. Most of those tools can be found in Maya too, the only new and powerful tool that nobody else have is MeshFusion. For me that the only and main difference between Maya and Modo. Other stuff is pretty similar. Here is the pretty proper way of modeling in Maya 2013. [ame]…
Hello everyone I was very excited at first about this plugin, and I think it's a brilliant idea. I haven't yet checked everything into details, but so far the interface seemed rather concise and handy, so congrats :) However, I was wondering about the overall performance of the engine. On a pc (quad core 2.4, gerforce…
Hey guys, I'm jumping into Maya to learn how to animate with it and was wondering... Is there a Character UI selector that comes with Maya, or a MEL script somewhere out there? Something like this?