Back at again, this time looking into replicating the art style from Hinterland's game, The Long Dark. Got a block out going today now gotta work on some textures! C&C always welcomed!
Hey Guys, Watched a few tutorials and created my first substance material, they are supposed to be wooden floor planks that i could tile seamlessly. Any thoughts, crits and advice on improving for my next material?
Hello guys, New to the forum here I'm currently doing my portfolio to find a job and I would like some feedback to improve my work before starting to apply to jobs. I would like my portfolio to be environment oriented. Here is the link to my Portfolio in his current state https://www.artstation.com/artist/ccoathalem And…
I was workin on this model some months back but then got involved in some other stuff. Anyways Here's a base female model that I plan to start with for in-game models and also use subdivided as a base for sculpting programs for the normal map model. Let me know what you think is good or bad about it.
Just a quicky for tonight. I finished the bear and bed models and baked out my normal and AO maps and I'm really satisfied with the results. Tomorrow (or later today in my case) I'm going to make the other textures and get back to work on the film set. I also threw in my complete and mostly complete parts of the room into…
Hello all. This is my first post on Polycount and i would be honored if all who see this page leave a comment or critique on my Model. Created in 3ds max Rendered in Marmoset Textured in Photoshop,Ndo2,Ddo I would also like to know if there is another way to post my pictures with higher resolutions than the attachments…
Hi. As my animations didn't look as I wished and some people adviced me to try to go back to basics, I thought that it might be a good idea and did 3 standard animations - soccer ball, heavy ball and ball with a tail. Do you think I can move futher to more complicated things?…
Hi, this model was done quite some time back ago, and i am trying to do some lightning for the scene. I have been playing around with the lights but have not settled on any yet. I am thinking of doing a Morning, Afternoon and Night lighting for the scene. Below are some of my WIPs, do comment. And does anybody have some…
Hi, I'm pretty new to polycount and i think it's time for me to post my first "big" project here. It's kind of an Airship inspired by the art of Ian McQue. For a long time I were afraid posting things here because of the amount of Great art and porfessionals here and I feel not good enough. But hey, somehow I have to get…