Hi all, I am prototyping a fast paced roguelike game with mechanics similar to Binding of Isaac, Dead Cell and Spelunky with a futuristic cyberpunk-ish theme. I am looking for 2D pixel artists and animators that will help me with the art of this project and potentially become passionate collaborators for future projects…
Hello Polycount, For the last few weeks, I have been working on a project with
the goal being to recreate one of the Martians from Mars Attacks! in an
Overwatch influenced art style. The final product will be a game-ready character
model that has been textured, rigged and posed. Currently, I have been working
on the high…
Hi, Maybe you already know it but I figured it out today's morning. When you add objects to projection (1) It could easily take lots of time because max just calculate sth or just stop working. Dunno. But when you pick up projection modyficator from the list and use pick\pick list from there (2) objects just jump on the…
Here's the last character of my personal project called "Heroes". The character is Odysseus, one of the most intelligent heroes from the Greek mythology in my opinion. I've chosen to present him in the moment when Pallas-Athena transformed him into a beggar ( old, skinny, torn clothes, bald). I went for a pretty simple…
Hey guys! Wanted to post an animation project I've been working on for at least 3 years on and off. I do game animations all day so this has been more of an experimental learning project. The characters are 3D and composited to achieve a 2D look. Backgrounds are 2D. I'm not very good at modeling so the cartoon rendering…
Our project is looking to hire an additional, full time team member. This is a salaried position with health insurance benefits, open to anyone in the US or Canada. Our project is Architect of Ruin, a sword and sorcery colony survival game. The game is funded and has a publisher, but that relationship is not yet announced.…
"Girl vs Bugs" is a personal project i began in 2019. i work on it from time to time. my goal is make a game for my nieces Dahlia (6yr) and Willow (4yr) to play. i hope to have it completed by the time the oldest turns 10 years old. GAME DESIGN the core game design is inspired by Blaster Master on the NES. the game's…
So we do various animation things, a really simple way to categorize it, is vtuber animations. Were re looking for people intrested in helping with various projects, from pipeline creations to brain storming new ideas and ways to do things to problem solving. If you know certain technologies like unity3d, maya or blender…
Hey, So I'm trying to follow along with the tutorial from the official youtube channel, but I'm faltering at the very first step.I open the resource file (pilot lookin guy) like it says to in the pop up when i try to open a file. It then converts the project to the new type, but when the project loads it's a horrible…
I don't like the rigging with max too :D :D You have a very complex character and I see still anatomy and edgeflow problems. I think it's too late to change these things, but I think that you want to make a complete work cycle and I see that you are working with passion on your project. Soo keep it running and finish your…