Hello, I'm trying to add details to the crevice of this mesh in Substance Painter by using a mask generator, but it seemingly doesn't read the height maps information. How can I get the mask generator to adjust for my height map? Nothing changes no matter how much I tinker with the parameters of the mask. I feel like this…
Hi guys, My first post here, looks like a great community. I am learning Substance Designer and recently made this Hexagon shaped concrete wall. I would like to hear your feedback, criticisms and opinions. I tried to match the reference closely, however I increased the leaking dirt on purpose to give it more interest.…
Hi guys! I'm having some problems when i bake my high poly mesh into my low poly with substance. I'm getting really weird artefacts :/ Im really new in 3d world and i need help. I'm using the smooth shading in blender (i learned the tip, and it get better result,) I post my images THANKS FOR THE HELP HIGH POLY LOW POLY LOW…
Last time I tried it was same monstrously inconvenient as usual typical Substance Designer. But since contrary to procedural textures we have lots of alternatives I never went too deep into the model graph. My initial impression was Geometry nodes in Blender is way more usable, simple and convenient. Am I missing…
Hey everyone, here is my latest and greatest! Hopefully everyone finds it fun to watch since it was fun to create! Thanks! Everything was made with Unreal 4, Substance Painter, 3D Studio Max, and Photoshop Here is the link to the video- https://vimeo.com/189031466 Thanks everyone! Dan LaDuca…
Trying to bake out my maps in substance, and I'm getting this result like someone took a bite out of my mesh, have no clue what is causing it, any help would be great. Issue: Picture of low and high poly versions of the mesh being used to bake: Thanks for your time!
[SOLUTION] https://www.reddit.com/r/windows8/comments/49m25w/80_of_ram_being_used_while_idling_memory_leak/ Original Post: Hi there So to kick things of, here are my system specs: Windows10 I7-3770K 16GB Ram Zotec GTX 1080 AMP Extreme Samsung 850 EVO SSD *All hardware testet for erros yesterday because of this issue - All…
* Hello everyone. I am sort of new to Substance, and I have some thoughts about the process. I am modeling in Blender. My method of modeling is to model all parts separately, and then assemble them to the complete model. This can ramp up to a lot of objects (e.g. guitar - made of many small parts). My question is this:…
So after playing around with different drivers for the 1080ti i've found a relatively stable version for Substance Painter. Does anyone that uses SP with this card have any benchmarks for smooth performance vs resoltuion? I had heard it was smooth as you like, and at 2048 it is painting (relatively) smoothly with the odd…
Just picked up the substance designer free trial and have been playing around with it for the past couple of days, i am really impressed and blown away with the amount possibilities there are. So after a few graphs and being in the program I started to figure it out and wanted to see what you guys thought of some of my…