Hello, I have been sculpting some stuff today and after I've done some texturing all my subtools have become unsculptable. They are not masked, I still can subdivide them and modify geometry through "Deformation" pallete, etc. However all brushes act as if object isnt there. So if I try to sculpt, object starts to rotate…
Hello guys! I want to sell my ZBrush license because I don't use it already for long time. It's fully legitimate BUT OFFER IS VALID ONLY FOR EU RESIDENTS. Pixologic help desk will take from me license and transfer it to buyer. So it's safe and legit and you have chance to save some cash. Price 570 euros or 500 GBP
Hello guys so im a blender user ( intermediate level i could say) im familiar with the program and i want to create "epic" western scenes into 3d more like backgrounds and etc ( it worked few times) however i always get stuck when i want to add characters ior animals i cant find a proper tutorial on it , should i try DAZ3D…
Hello. I`m trying to improve my handpainted art. It have been a few months since I started and the improvements have not been there. I don't know what is the problem with how I do this but am hoping someone could give me some tips on how to improve. Will be very grateful if someone could give some criticism. Am hoping to…
Hello everyone, I’m running into some issues with a model I’m working on. I’m getting this “pinch” effect when I turbosmooth it and I cannot seem to figure out a way to avoid it. Sceenshots below. Here I’m using chamfer + smoothing groups + turbosmooth technique. Im away from my desk at the moment so I cannot upload the…
Hello people, I've been set a project by fellow forum member teaandcigarettes to kick my skills into the next stage. He wants me to recreate this environment so I can learn a modular workflow along with a hi->low poly workflow. I intend it to be a portfolio piece if it turns out well enough. The environment is based on the…
Hello, So we started our Egyptian hall of the gods throne room about 2 weeks ago but I only got access to the site to post the other day. So we will be starting our posts now. 22.02.15 I created an art bible and shared with my team mate. We discussed more ideas and set out task for each other. We have now been working for…
Hi, I have applied a checker map to my object after unwrapping it the checkers are not uniform because of the scale of my UV shells.I know I have to manually scale the UVv shells so I can get the perfect checker map on my object. Is there any script or tool where it can be done easily.
Hello, I am trying to practice my normal mapping by using zbrush to add detail then importing to maya so I created a simple character but my final work went horribly wrong. My character came out of it looking like it was stitched together. Also, when I import my obj file from zbrush to maya, the model was broken into parts…
Another Polycount Newb here... Hope Kap'n Kronic doesn't mind me piggy backing off his thread but figured you guys really didn't need another one of these 'hello my name is_______' threads anywhooo... Pretty much polar opposite of that guy, my names jon I'm 35 (not like that matters :poly122: ) been a CAD monkey way too…