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uv shell scaling help

polycounter lvl 8
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jayantbhatt007 polycounter lvl 8
Hi, I have applied a checker map to my object after unwrapping it the checkers are not uniform because of the scale of my UV shells.I know I have to manually scale the UVv shells so I can get the perfect checker map on my object. Is there any script or tool where it can be done easily. 

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  • Klawd
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    Klawd polycounter lvl 8
    You have to relax the UV's in this case, and then repack them. Yes, 3dsmax has the necessary tools to do that easily. Just read the manual (it's the best thing to do with ANY application when you need to understand or clarify your knowledge on one particular tool/aspect of it), I don't use 3dsmax so I can't guide you more precisely :)
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