Hi Looking for a freelancer who can create Kamen Rider Character Concept arts not 3d model.As there are many Kamen Rider Character concept arts looking for a freelancer who can create a new Kamen Rider Character Concept art based on details. Here are some sample Kamen Rider Character Concept Arts of Sample Quality.This is…
Hi there, I'm looking for a high quality 2D character design artist to commission a reference sheet of my character, with possibly a couple alternate outfits. My character has a design currently, but there are things I'd like to change, and I might be interested in a little bit of a redesign. He is a male human character.…
What's up, all? I'm new to Polycount, and this'll be my first contest submission, but I'm excited to get going and be active in the community. Reallusion products are also new to me, but Character Creator seems pretty solid so far. It's not the way I'd normally begin doing character work, but it looks like it's going to…
Did you read the help on it? Never tried using this tool, but by reading the help my guess is you select and load the source characters character set node and then select and load the target characters character set node. Now you should be able to map different character set attributes in between those. Doing swizzles etc.
When UT3 released to retail several different retail chains had so called "Exclusive" characters if you bought them from the chain of your choice...(eg. Best Buy, Gamestop). I purchased my collector's edition at Best Buy after my local EB once again didn't have a copy of a game I preordered a good 3 months ahead of time.…
The WIP for a character being created using Reallusion's character creator and Zbrush. End result will hopefully be a Minotaur. Initial concept sketch. Workflow: Reallusion Character Creator For Base Model 3DXchange for .obj export Zbrush for detailed Normal map, texturing and clothing creation 3DS Max for easy skinning of…
Good day to
anyone who reads this! First of
all, I'm terribly sorry if questions like mine already been asked here, but
I’ve read the Wiki and find no answers I was looking for. I'm not
claiming to do a main character of a AAA story driven game. Making generic
monsters for some decent action rpg or rts would make me happy…
Hello there! For my new personal project I want to push myself, so I decided to make a remake of the character Sebille from the game DOS2 and share my progress. I'm aiming for a game ready character in a more realistic looking style, kind of like Baldurs Gate 3. References of Sebille's in-game model and promotional/cover…
Hello! My name is Alain Berset and I am a freelance character/Creature
artist from Switzerland working remotely. I am specialized in Game Ready assets. My Fields of competences: -Character/Creature Design -Character/Creature Sculpting -Retopology -Character rigging -Texturing Softwares: -ZBrush -Maya -Substance Painter…
Overview We need a rigger and animator for the main character in an upcoming indy game intended for iOS, PC and Console(s). The character is a man dog, so it expected that a stock biped rig will be the rigging starting point, and the tail will require a few custom bones. The face has a mouth that can open, with a red…