First of all,
I'm terribly sorry if questions like mine already been asked here, but I’ve read the Wiki and find no answers I was looking for.
I'm not claiming to do a main character of a AAA story driven game. Making generic monsters for some decent action rpg or rts would make me happy enough.
It's been awhile since i started to look for a job as a Character artist. Not much though, but i don't feel any progress. Lack of human-written replies certainly doesn't help it.
So far, my strategy has been to find suitable 3d game and send my CV to its creators.
But, alas, this does not work yet.
And the sad part is that I don't know anyone remotely involved in modeling for the game industry. I just have no one to ask if I'm doing the right thing.Without a feedback of recruiters or someone competent one cannot determine his skill level. I feel somewhat like Robinson Crusoe here.
If only there would be some sort of “magic” character, that sets the bar and separates professionals from the amateurs, I would definitely give it a try.
There are a lot of things that I could do, but I do not know what worth doing.
From my perspective, I can focus myself on one of these directions:
Given the choice, what should I do?
Thank you all for reading this wall of text !
Please excuse me if did something wrong: it’s my first post on the forum like that.