so I took a look at your file (very cool character btw) and I did not have any problems with saving the project and reopening it.. Which makes this even more strange. Are you using the "Save" function or "Save as" ? Is your project located on a network drive? Does your path to the project contain any non alpha-numerical…
This is my final BFA project from college Artist Statement: “Movement in the Making” portrays dance or people’s movement through layered static drawings, translating physical movements from video capture to a traditional media. The materials for this project include vellum paper, graphite, and charcoal. Each photo still is…
For those of you who haven't seen "Unsigned" yet, it is a Rock Band knockoff made in XNA. Check it out here: http://www.youtube.com/watch?v=X_i9bcBfCNk As you can see, the characters are really animated about their band So what we are looking for is someone interested in making a few models (5-10k triangles) and animating…
Hi, guys, It's been a long journey, but I finally made it. I finished my graduation project. I want to thank everyone on polycount community who answered my countless threads at tech talk, always with patience and support. My project consisted in adapting the book: Battle of Armageddon, from the brazilian author Eduardo…
I am working on a fake game/fanart project. A fighting game in classic capcom style featuring characters from my favourite movies. The current title is FGproject. I want to produce enough art for this project that I can release an design works type artbook/zine at some point in the future. and make a 2d animated intro like…
Well it's that time again, yes I know most of you aren't fans of licenses, but Tony Hawk is about to release it's eighth iteration, aptly named Project 8. Super Ostrich and myself are the two polycounters involved on this title, and it's been cool to contribute to something that will have such a widespread release and…
Hello Everyone, We are finally ready to announce our next project: The Mobius Machine. We've been working on this project full time for about two years now, and are finally at a point were we can share the news! The Mobius Machine is a classic 2D adventure game, but with 3D graphics. The game features exploration and…
Hello all :) I would like to present you my project for my bachelor project - to create a small game level in UE 4. I will be aiming to achieve unique and cosy environment, mostly inspired by Norway and other Scandinavian lands (I spent 5 months in Norway recently and it's really the most beautiful place I've seen). I…
Hello :) This is my latest personal project. He's not perfect and there's loads I wanna change but it's time to let him go now. Everything is rendered in marmosets toolbag 2, if you got any questions then please ask away :) *updated renders* Cheers Turnaround Construction Wires Sculpt Also heres another project I have been…
Have to agree with @Noren , @ZacD , and @pior : both the contiguous unwrap and compound curvature of the shape are contributing to the distortion in a way that's almost unavoidable with a [tiling] texture only approach. Lot's of good advice on how to proceed with different approaches from everyone in this thread. As far as…