Hi, guys, It's been a long journey, but I finally made it. I finished my graduation project.
I want to thank everyone on polycount community who answered my countless threads at tech talk, always with patience and support.
My project consisted in adapting the book: Battle of Armageddon, from the brazilian author Eduardo Spohr. It is a book that uses the Bible as a background for some very interesting topics.
So I tried to adapt its prologue, to create interest in the book and to be a teaser for a possible web series.
It is on my native language, Portuguese, but I added subtitles, just click the "close captions" option.
I tried to make it low poly, to understand the game industry pipeline.
So it has the real time look, but was rendered in Maya. Well, here it is.
Feedback will be greatly appreciated.
[ame="
http://www.youtube.com/watch?v=LfXmtBwsyUs"]A Batalha do Apocalipse: Anima