Hello all
I would like to present you my project for my bachelor project - to create a small game level in UE 4. I will be aiming to achieve unique and cosy environment, mostly inspired by Norway and other Scandinavian lands (I spent 5 months in Norway recently and it's really the most beautiful place I've seen).
I won’t be focusing so much on the gameplay and similar features - I want to work mainly on the visual elements of game, to achieve unique atmosphere. The game should be rather stylized, maybe something similar to Blizzard or Riot games.
I’m looking for a small story which could help me to improve the experience, so far I haven’t found anything I like. All I know, that it'll be a small fisherman village.
I started working on moodboards to help me with start, but I will be adding more to show you the direction which I want to go.
Replies
@MrCreator thank you, I hope i will be able to capture similar mood
- I started to write list of my required assets, just a small start and lot of work ahead. It's not so easy as I though to come with all the objects and elements to create it -
just a small update. I decided to change the way I want to work with the overall stylye and game stylization. I will approach it with more low-poly look, with consistent colors and subtle normal details to achive more paper-look, fabric look
so I started working on quick sketch of my island just as a rough idea what will be the content. I want to to divide the place into several different areas with unique visual style and mood. I will be adding more details and unique small places, for now I was thinking about some ruins or rest of the other village in the glacier area, maybe troll trail - afterall it's inspired by Norway
if you have any comments or ideas, just let me knoe. I will be updating the thread as much as I can.
Cheers, Miriam
I would recommend doing 1 or maybe 2 of these areas. I think doing 1 or 2 will allow you to focus more on achieving a high visual quality.
I have almost 2 months of free time for it and I intend to make it really simple. To be honest I've never done anything like this - I will finish the concept first and then decided how it should continue. And thank you for your feedback
I'm still working on the concept, filling with the content and details. For now, I will be working on the village, pastures and autumn forrest part.
This project isn't abandoned. I was just really super busy working on it.
The main change is the visual style of the whole approach : I renounce the low poly stylized look and went for more semi-realistic look, but still with some elements of stylization.
Just letting you know, my main study isn't 3d modeling and texturing, all what is here is work as my hobby permit to use it as my final thesis project.
Oh, all of the screenshots are downsampled to full HD instead of full 3k resolution.
Please, feel free to any comments or feedback
Here are some renders of ingame assets (3ds Max, Zbrush) and ingame screenshots.
Printed renders and screenshots together with mini posters which were free for others.
I made also a short teaser:
I must say it was an amazing experience and even though I had sometimes a quite stresfull days it was worth it !