The mod they are trying to make is a map of AUS for a game called eurotruck simulator 2 and for map editing you would need to own the game as the maping tool is inside of the game. Current Position Vacancies as of Tuesday, October 13th 2015: - File Converting: VACANT - Map Editing: VACANT - Programming/Coding: VACANT -…
Hello My name is Julian, I'm currently a 3D artist student and pretty much done with my 4 year game art education. In which I spent 1 year working at Team 6 Game Studios in Assen (The Netherlands). I have some spare time the next 6 months and I am looking for some work to fill it with. My future goal My dream is to study…
Hello Boys and Girls, I stumbled upon some Images of the Golden Hall ( Goldener Saal in German) in Augsburg, Germany. https://www.google.de/search?q=goldener+saal+augsburg&espv=2&biw=2560&bih=1345&source=lnms&tbm=isch&sa=X&ei=xgoKVMqMEoaKONO_gYAG&ved=0CAcQ_AUoAg Inspired by the Beauty and the amount of detail of the…
About This is my university final year project - a game concept that involves a space pilot who must search an abandoned industrial colony for a means of escaping the planet he has crashed on, which is covered by a mind-altering fog that is gradually driving the pilot insane. The player must avoid dark areas throughout the…
Hey Guys, I'm having a really annoying issue with DDO and 3DO. When I create a new DDO project, it works exactly as you'd expect. All my maps are loaded into 3DO and I can work with and preview them exactly as advertised. The problem is when I reopen my project, all my maps get loaded into DDO as expected, but 3DO only…
I would like to transfer painted masks between two projects with the same UV. I know I can reimport a mesh. But I want to export painted layers (especially for masks) to another substance project.
Hey all! I'm trying to get more involved with the polycount comunity, so I'll start by sharing my recent project, King Arthur. Although I don't plan to return to it in the future, I'm interested to hear peoples thoughts and critiques so I can start to set goals in the next project. Thanks all :smiley: without further…
Hi, we are a group of students working on a 10 week game project. The game is being developed in Unity and we are planning to post some of our work as the projects proceeds. The genre of the game is best described as psychological thriller, it's a story driven game with puzzle-elements. The game is set in the 19th century,…
Hey all, I'm hoping to get some help here after 3 days of painstaking research into this issue. So I'm working for a company that's getting signed on for a project involving project-map graphics and animations on a mannequin (in the real world with a projector). We're using Watchout 6 to project the graphics and we'll have…
Hi Guys! Is it possible to project a Diffuse Map which has different UVs to the same Mesh with new UVs ? Im just trying out 3D Scan and the HighPoly UVs are very bad. I made a LowPoly out of it with Nice UVs, but how to project the Diffuse now to the same Spot on the LowPoly? I would like to do this in Max. Is there any…