Hi Guys!
Is it possible to project a Diffuse Map which has different UVs to the same Mesh with new UVs ?
Im just trying out 3D Scan and the HighPoly UVs are very bad. I made a LowPoly out of it with Nice UVs, but how to project the Diffuse now to the same Spot on the LowPoly?
I would like to do this in Max. Is there any chance?
Gazu
Edit:
Sorry, can be closed.
I just used "0" in Max to render the Diffuse and it works.