Thanks! Hm didn't think of that. Found the rig on creativecrash for free. http://www.creativecrash.com/maya/downloads/character-rigs/c/crysis-nanosuit-rig Anyone else got any input if i can use the rig or not ? :)
Hey guys! I was wondering if you have any cool rig that you specially like, or that is simple but yet versatile. I want to make some shots for the demoreel but all the models and rigs that I have are student rigs, and I would like to upgrade that a bit as I have been told that is not a good idea to show student material in…
I want to pose a single subtool, therefore, I used ZSpehere rig with Adaptive skin. But it removes the UVW. Is there a way to pose a single subtool using a ZShere rig and not remove the UVW? Transpose master only works on multiple subtools. Steps I used: 1) - Created ZSphere rig 2) - Attached Mesh in Rigging menu 3) -…
So I have finished painting the weights for my foot and now I finished a Sandal for the foot. Thing is I was wondering how I would go about rigging the Sandal onto the rigged foot? I've thought about just going back and rigging the whole thing again with the sandal included. But maybe there is another way? Anybody know?…
Hey all, i'm having another issue here with my rig, I have finished rigging my arm and had attached it to the chest of my rig, I have no problem getting the arm to move any where but following the torso when I twist it. is there an easy fix to this? I have a feeling I had missed something here, but I could not find what it…
Auto Rig Script ( 3DS Max ) By Thomas Polfliet with the help of Romain Lemaire Hey guys ! I've been working for a while on this tool to create rigs for bipeds really easily. And it's finally done ! :smiley: Here it is : And a few gifs to see the rig in action: If you have any suggestions and/or questions go ahead ! Thanks…
Hello; I need a rigger to to rig 4 humanoid characters. I'll supply the custom rig that has 50 body bones AND 25 facial bones. Both the body and facial bones need to be rigged. Please pm your rates or you can email me contact(at) pulsetense dot com