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Rigging - best way to rig soft things, e.g. a human heart

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JesseMilesChainsaw polycounter lvl 3
So I need to rig up a human heart, the animation is relatively basic, but I'm not sure about the best way to go about rigging it. I thought i might try something using clusters, but I figured I'd ask here to see if anyone's done it before. It's going in to UE4, if that makes a difference. 

Thanks!

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