Heya All,
This is a paid gig. Need a Zbrush creature character artist with a fair amount of anatomy knowledge but able to push proportions. You will be provided some concepts and be able to work off of those.
What I need for you to provide are some base concept sculpts with some of the anatomy sketched in. So just the primary/secondary forms with some landmarks sculpted in. You will hand off a ztool in tpose.
Please reply with rates and maybe how long you think it could take you to get there.
Also needed:
Maya Rigging Tech Artist.
Experienced preferred here. Need some bipeds rigged with animation controls. FK/IK blending. Character meant for real-time. Email with rates and how long it normally takes you to rig a character.
Please email to
jobs@yanki.jp
Thanks!
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