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Author:
AndrewRosyaev
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Samurai
Samurai
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Samurai
It was some kind of a graduation work and a challenge for me after couple years of studying 3D.Since this was my first attempt at creating a character and almost the first time I opened ZBrush, he ha…
6
Last
samurairob
Jun 2021
Samurais - Trying to use characters in my environments
[Made in UE4 - real time 3D environment] Hey there, I've been working on this scene for a little while and I'd like to have your opinion on lighting and composition, basically the big picture. I'm ho…
8
Last
carvuliero
Apr 2021
[WIP] Shinobi Girl - Leila
Hey all.This is a high poly model I've created based off Guweiz' concept art. I'm currently wrapping up the high poly and about to retopologise and texture her soon. I would deeply appreciate any fee…
14
Last
Jane
Apr 2021
[Finished] Samurai Firing a Teppo at Night
*Edit: Updated based on Pav's crits. Thanks Pav!Check out my Artstation to see a breakdown and Marmoset Web Viewer.Sculpted in Zbrush, retopoed/modeled in Maya, textured in Substance Painter, present…
6
Last
sacboi
Mar 2021
Samurai character in blender eevee
Hi, I starting to learn game development in UE4 and 3D modeling since 2019, I learning and particle a lot in this period, but this samurai character is the first model I publish. The character mainly…
0
Last
pcaben
Jan 2020
First portfolio character, advice welcome!
Hey guys, new to polycount so not sure if im posting this in the right place or not. Im working on a portfolio just now and have just finished my first project. If you guys could let me know wh…
3
Last
kanga
Oct 2019
Samurai Character [WIP]
I have been working on a samurai, still lots to do. I want to get some nice details on this character such as small rope ties, embossed patterns, details that make it stand out.
6
Last
Jordz
Mar 2016
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