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Samurai character in blender eevee

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Hi, I starting to learn game development in UE4 and 3D modeling since 2019, I learning and particle a lot in this period, but this samurai character is the first model I publish. The character mainly modeling and sculpt in blender and render in eevee, some facial detail does in zbrush and texturing in substance painter. It's still a lot of things could be improved and I realize its easier to do in zbrush now. But I really think I should move to the next project,  hope I can do better in the future. :)
Also in artstation: https://www.artstation.com/artwork/9enYvL














Two equipment shot render in cycle







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