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Author:
FredCM
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Procedural Stained Glass material feedback
Hi everyone, I started learning Substance Designer myself and recently created a stained glass material. I'd like to hear some feedback on the final material and learn some possible ways for imp…
2
Last
Narineh
Oct 2023
[3DS MAX] Rendering Camera Lens using Vray
[{"insert":"Hello i'm modeling a camera to make a render and an animation, but i was wondering, how would you texture or shade the camera lens? Would you just \"fake\" it with a still image and some …
2
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zippper4
Dec 2022
PBR Lens texturing advice
Hey ! I'm currently texturing a vehicle on which a military thermal camera is mounted, and I'm having difficulties figuring out how to texture the lens of that camera. I tried reading about that…
2
Last
cmdrDsig
Jul 2021
Glass as Material Layer?
I've got an asset that includes some metal surfaces and a glass surface. I looked through the docs on Layered Materials and through the available properties on the Material Functions I created. Even …
1
Last
poopipe
Apr 2021
Maya / Arnold - Displacement on one object disappears if obscured by transmissive object
Hello!I am working on a character with glasses. Lately i made the spectacles and a simple glass material for them. Its not terrible, not great. The problem is that skin displacement seems to disappea…
1
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IgorP
Aug 2020
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