Hello i'm modeling a camera to make a render and an animation, but i was wondering, how would you texture or shade the camera lens? Would you just "fake" it with a still image and some effects, or do you model the layers of glass inside ?
Also, for the lens glass, how will you render it using the materials ? Because it had weird violet/blue Reflection to it, so i guess it's not simple glass like a window or so.
Thanks for any help ! :)
Should i model everything inside ?
How to Render this kind of lens ?
Replies
Yes, if you want accuracy. Beware though, this will take a long time to render!
You can fake it too, by using a colored Reflection map, on a single lens mesh.
Hello, thanks for your answer, i managed to make all of the small pieces of the lens since i don't have limitations for this work. :)
Even though it tooks longer to render like you said.