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Author:
conflig
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How should I resolve this geometry?
[{"type":"rich_embed_card","children":[{"text":""}],"dataSourceType":"image","url":"https://us.v-cdn.net/5021068/uploads/GS882J7BI5TX/image.png","embedData":{"url":"https://us.v-cdn.net/5021068/uploa…
4
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Kligan
Apr 20 2023
Characters - Quick question about mouth bags...
[{"insert":"Hi\nWhat's typically done first - adding a mouth bag to the low poly and then do the baking? Or do the baking first and then add a mouth bag?\nI figured it was best to do it afterwards as…
11
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Mark Dygert
Sep 2022
How can I improve this topology?
[{"insert":"So I started with a low poly base humanoid mesh:\n"},{"insert":{"embed-external":{"data":{"url":"https:\/\/us.v-cdn.net\/5021068\/uploads\/0GCQGCJEZUA9\/mesh.png","name":"mesh.png","type"…
4
Last
killnpc
May 2022
Quick question about feathers...
HiJust a quick question: for a project, I'll be making a real-time dinosaur that would fit into Ark Survival Evolved. Specifically, a Velociraptor. Some designs (and new research) portray them as hav…
5
Last
DustyShinigami
Oct 2021
Boolean low poly geomtry - is this acceptable?
Hello Ladies and gentlemen. This is my first post here and the tech section seemed appropriate so Im posting this here - hope thats right. Ive heard many good things about Polycount, so I hope you ca…
8
Last
Sloth_42
Sep 2020
Unwrapping Strangely Shaped Geometry Help
I'm in the middle of unwrapping a model and I'm stuck on trying to figure out how to unwrap a particular part of it. What are some good ways to unwrap this shape?This is how I currently have it unwra…
3
Last
NURBS
May 2020
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