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How should I resolve this geometry?

polycounter lvl 6
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Kligan polycounter lvl 6

How should I resolve this geometry to avoid pinching after smoothing?

I can't seem to figiure out where should I put additional edge loops without ruining the shape of the object.

Probably would've been just faster to dynamesh it in zbrush and boolean the hole, but I'd like to understand what to do in this situation without workarounds.

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