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Author:
Lucas Annunziata
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[3DS Max] Viewport/object settings for modeling
[{"insert":"Hello,\n\nI just wanted to see what setup people generally use when modelling. So, what colours do you apply to any reference models? To objects to be modeled? UI colours? Wireframe colou…
0
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ColMatrix
Jun 9 2022
Which Color Profile / Tone Mapping combination do you use in Substance Painter?
[{"insert":"I'm really interested in this topic since it affects a lot the end product and I didn't find too much source about it. My question is mostly specified for game asset texturing.\n"}]
5
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gnoop
Jan 13 2022
FJTools - ZBrush plugin
Hey fellow Polycounters!FJTools is a Plugin for ZBrush, that will help you to organise your Subtools and speed up your workflow in general. It does so by automating repetitive tasks, or solving t…
65
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floon
Dec 2021
What is a good Monitor for 3D Work?
Hey Guys, I’m a 3D Artist, mostly modeling and texturing, but I occasionally also work on Artworks, matte paintings, editing videos etc. I currently have a 160€ 27” monitor, and…
3
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gnoop
Jun 2021
PyMel[Maya] accesing hue in color
I'm developing a tool regarding shaders in Maya and I'm learning pymel to do it (until now i rely in maya.cmds and mel). I like pymel a lot but i'm having trouble to understand the hierarchy of nodes…
4
Last
dlz
Jul 2020
1-click realtime color matching/correction - new MagicTints for PS, AI, Affinity etc
Hello guys!I was developing this for a while, a software that lets you quickly and easily change mood or color palette of the image, or bring colors of the foreground object to background matte.It's …
4
Last
Anastasius
Jan 2020
[Finished] Dubai in the Sky - UE4
Finished Work:Original Post:Hi guys. I'm currently working on an aerial view of Dubai during a foggy afternoon. I'm somewhat undecided on which color scheme is most appealing. Here are screenshots of…
7
Last
TheGabmeister
Oct 2019
Wood growth
Normal, Roughness, Color, Height mapsArtstation link:https://www.artstation.com/artwork/vzPkA
0
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JayS
Nov 2015
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