Great stuff here as always people! I'm really hyped to play Slain! Anyways... we have now finished up the sport I showed in a wip-state before christmas. Behold! Hoops!
Hoops is a frantic
all-against-all battle, where you'll need to master both timing and
agility. Push and stomp your opponents to steal the ball, go for
heart-stopping three-pointers or dribble your way to the basket and
watch the other players cry in agony. And if your opponents are being
cocky, shatter their self-esteem with a sizzling slam dunk!
A fun
thing about Hoops is that it contains a lot of extra stuff, such as a
seemingly pissed vulture who acts as the match coordinator, and a really
exciting halftime show featuring Mr.P and two cheer-leading stoats!
OH new page! and some pretty pixels indeed! Looking great Jimsvanberg. cool pixels frank3d. I Have some Slain blood. A fight in the Blood tombs against a Red skellytress that bone explodes. boom.
Got pyxel (9 bucks and great out of the box) and got a bit into pixel art the first time this week these are a few random bits I managed to make while just having fun and learning what I can lol
then I started trying to characterize random objects near or on my desk, flu medicine a toaster my phone a cup and a pen lol.
Quick question before I jump in (because it's hard to look back on so many pages of work although it's all beautiful!) I make game art using Hexels/Trixels, at least for my current project, is that okay to put in this thread or is there a better place?
I guess its not really pixel art, but if it has a pixel-ey feel (similar to a tank I made:5agOqGc (which is not pixel art but people thought it was pixelart because of the lowres)) so I think its no problem
Hey guys, since there was good reception here for Trench Run back when it was 8 colours, I figured you guys might like to see how it's come along. At some point along the way we decided for commercial reasons to bump the colour count to 32. The gameplay is largely intact if even more fast-paced and there's a lobby area where you can get skins and pets, drink booze, play basketball and all sorts of wacky stuff between games. We're looking at a steam release pretty soon and you can buy the game already over here!
Also, is it just me or is the post editor super finicky about cursor positioning? Usually ctrl+arrows skips a word but it skips a whole line here Any way to get a plain text editor that isn't html?
I am sharing with you some new screenshots and sprites of the game I've been working on with a friend! and I am excited to show you the first trailer of the game!!
I'm working with a small team of rookies to make a dungeon crawling bullet hell/rogue like rpg so we're going through the creative development phase for the first few levels. I've never ever done pixel art before, but I made these just a few hours ago. Poor quality right now, but should look better in the game engine.
I meant to post this long post in the Sportmatchen development thred. But since I don't seem to be able to delete a post I just shortened it and if you wanna see more, head over to the dev thread ^^ Thanks guys! This a a concept for our latest sport!
Jeeeez @mrawolf , your Slain work is inspirational dude! @tsabszy I really like your texturework, cool to see your asset sheet. @hawken man diggin your pirate poop's gameboy style, the visual layering must have been hard with just green tones, kudos. And your PixelPirate game looks suuuuuuuuppppeeeeerrr *^* @orangemagik your 'out of gas' piece is sweet, love the old ship design and your other Chris Foss piece is super sick. The Tachikoma anim is fun ha But holy crap 40 hours on the lone mathews 28 colors. That's intense! But certainly worth the effort Sick style @Rilem! I wanna play dat naow @Crybaby loving the colours, great style. @Christian Nordgren I love your blackmage fireball anim!
I've been delving into pixelart again after many years doing only 3D. I've been taking alot of influence from Paul Robertson's Scott Pilgrim style.
It's for an oldschool style Overworld map for my current project Rad Rodgers. If your wondering what the hell that creepy face in his backpack is, its his vulgar game console that's come to life. I originally started with this idle as a test but it was too much stuff, too busy. I'm currently in the process of making a simpler one.
very cool Mask_Salesman ! the only thing i would say is get some more secondary anims on that hair ! it's begging for it.. and TY some more early Valfaris concepts.
Replies
http://2dwillneverdie.com/tutorial/give-your-sprites-depth-with-sub-pixel-animation/
Anyways... we have now finished up the sport I showed in a wip-state before christmas.
Behold! Hoops!
Hoops is a frantic all-against-all battle, where you'll need to master both timing and agility. Push and stomp your opponents to steal the ball, go for heart-stopping three-pointers or dribble your way to the basket and watch the other players cry in agony. And if your opponents are being cocky, shatter their self-esteem with a sizzling slam dunk!
A fun thing about Hoops is that it contains a lot of extra stuff, such as a seemingly pissed vulture who acts as the match coordinator, and a really exciting halftime show featuring Mr.P and two cheer-leading stoats!
On to the next sport!
Looking great Jimsvanberg.
cool pixels frank3d.
I Have some Slain blood. A fight in the Blood tombs against a Red skellytress that bone explodes.
boom.
Bathoryn gets his own back with some Mana bombing
Coding a generic auto-tiler for unity. Made 16 pixel art tiles for this test.
16x16 tiles
Portfolio / Artstation / Sketchbook / Twitter /
then I started trying to characterize random objects near or on my desk, flu medicine a toaster my phone a cup and a pen lol.
-Modo Plugins-
Bathoryn has a play date with The Ice beast high above Oldtown.
I created a fan art Teenage Mutant Ninja Turtles game main menu mock-up video, using this background.
www.genesoul.net . artofstuartng.tumblr.com . facebook.com/artofstuartng
Just a happy house.
wwww.joeburak.com
www.cupohjoe.tumblr.com
This is gorgeous, I love the colors.
Visual Development/Animation at IDIA lab
https://ethanburnsides.artstation.com/
https://twitter.com/ethanburnsides http://burnsides.tumblr.com/ https://www.instagram.com/ethanburnsides/
testing enemy animations. seems to be good for the most part.
https://www.facebook.com/intotherift/
http://www.intotheriftgame.com/
www.ffdigital.com My current project: Slime City.
I've seen one of the images earlier, looks freaking gorgoues
ArtStation_Portfolio - Twitter
Contest was to make a character casting a spell using14 colors and a 64x64 canvas
Picture is enlarged by 4 times, so its eaiser to look at

original: kinda:
Art & Animation made in photoshop
ArtStation_Portfolio - Twitter
I make game art using Hexels/Trixels, at least for my current project, is that okay to put in this thread or is there a better place?
TY and apologies if this is not the place!
otherwise there is always the what-are-you-working-on-thread
ArtStation_Portfolio - Twitter
Creator of www.gamedevmap.com
Trying something different from my usual paintings.
Visual Development/Animation at IDIA lab
https://ethanburnsides.artstation.com/
https://twitter.com/ethanburnsides http://burnsides.tumblr.com/ https://www.instagram.com/ethanburnsides/
Made another weekly challenge at pixeljoint. This one is suppose to look like Zombie Night Terror Art
ArtStation_Portfolio - Twitter
Awesome! Love how the fire explodes out after some little sparks. Really lovely animation.
Love the environment walk-through cycle
Also, is it just me or is the post editor super finicky about cursor positioning? Usually ctrl+arrows skips a word but it skips a whole line here
And of course he comes in color variations as well
And yes, we need females too! (plus more color variations)
Made this game with other people some for the Low Rez Jam 2016.
really happy with the results
Gameplay video:
ArtStation_Portfolio - Twitter
Some stills I'm working on for a rough pixel animation test.
Visual Development/Animation at IDIA lab
https://ethanburnsides.artstation.com/
https://twitter.com/ethanburnsides http://burnsides.tumblr.com/ https://www.instagram.com/ethanburnsides/
I am sharing with you some new screenshots and sprites of the game I've been working on with a friend! and I am excited to show you the first trailer of the game!!
http://hotfudgegames.com
Hope you'll enjoy it!
http://hotfudgegames.com
http://www.indiedb.com/games/newhomeland
I've never ever done pixel art before, but I made these just a few hours ago. Poor quality right now, but should look better in the game engine.
Just finished the art for a small game, it's going through the cycle right now but I can post this!
@Doc67 Those characters are great! I really like the knight one who's chugging beer!
I made some backgrounds for my little shmup game, Hyper Blitz!
Here are a couple of screenshots from the recently released demo of "Long Gone Days", my solo project. I hope you like them!
LongGoneDays.com | Download DEMO from itchio.
Never done any pixel art until today, might have to do more and try to get decent because I enjoyed it.
Some more stuff from Into The Rift

https://www.facebook.com/intotherift
www.ffdigital.com My current project: Slime City.
Hammerwatch 2 Animations
Serious Sam's Bogus Detour boss arachnoid boss (1 year old kinda)
kickass crossbow
ArtStation_Portfolio - Twitter
Here's a shot from sport no8 in Super Sportmatchen - Animal Feed!
Full thread here http://polycount.com/discussion/155520/super-sportmatchen-development
https://www.kickstarter.com/projects/495282497/new-homeland
Some more pixel art I've done for the game :
http://hotfudgegames.com
http://www.indiedb.com/games/newhomeland
Long time no post , you guys still crushing it.
here is some concept pixel art from Valfaris
A Dark Tech Pally.
@tsabszy I really like your texturework, cool to see your asset sheet.
@hawken man diggin your pirate poop's gameboy style, the visual layering must have been hard with just green tones, kudos. And your PixelPirate game looks suuuuuuuuppppeeeeerrr *^*
@orangemagik your 'out of gas' piece is sweet, love the old ship design and your other Chris Foss piece is super sick. The Tachikoma anim is fun ha
But holy crap 40 hours on the lone mathews 28 colors. That's intense! But certainly worth the effort
Sick style @Rilem! I wanna play dat naow
@Crybaby loving the colours, great style.
@Christian Nordgren I love your blackmage fireball anim!
I've been delving into pixelart again after many years doing only 3D. I've been taking alot of influence from Paul Robertson's Scott Pilgrim style.
It's for an oldschool style Overworld map for my current project Rad Rodgers. If your wondering what the hell that creepy face in his backpack is, its his vulgar game console that's come to life.
I originally started with this idle as a test but it was too much stuff, too busy. I'm currently in the process of making a simpler one.
some more early Valfaris concepts.