@Silvershrimp: I use Clickteam Fusion which is pretty much made for 2d games and software. It's also good if you don't know how to program as the games are made with its internal event system. Othwerwise I hear good things about Unity's 2D tools but I am not sure how well they do with pixel art.
I figured out how to make .gif files so here's a spin-attack from my game
@chrilley Unity 2d is fine, missing some features but perfectly fine for 2d pixelart games (I've made a few!) the one thing it does lack is out of the box no-scripting. You need to program your own ... well basically everything. Which can be daunting.
@silvershrimp If you have an iPad you can check out our game creation platform hyperPad (www.hyperPad.com). You can make games for fun and share them with the community, or export for the App store (iOS only for now) with a PRO account.
It's pretty cool, and really easy.. But I'm a bit biased
@mrawolfI really like your work, but was wondering why it always looks like it was badly scaled (ie. pixel size has no consistency) ? Is that just part of the aesthetic you're going for?
This is my first pixel character. Can you all please be honest and give me some comments and criticism please. Also, it would be great if you could give me some pointers. Thank you!
This is my first pixel character. Can you all please be honest and give me some comments and criticism please. Also, it would be great if you could give me some pointers. Thank you!
This is my first pixel character. Can you all please be honest and give me some comments and criticism please. Also, it would be great if you could give me some pointers. Thank you!
Hey @Spencer_Holmes! It's definitely not a bad start! I think the biggest thing I'm noticing especially with the size of the sprite is that you might need to just some other colors on the face besides white. It really makes the face hard to read. And the only other thing I noticed is just using straight black as an outline on some parts instead of others. The bag and the jacket have black outlines, while the skin doesn't.
I did a little paint over to show you just one way you could polish up this sprite. Hope this helps!
Nice icons Chrilley! first two potions, the crown and the green skull are great! MRAWolf I've been lurking in your progress thread for a while; Awesome stuff as usual.
Hi, this here is some "pixel" art i did probably 18+ years ago. I probably should take up my hobby from the 90s and animate some good old pixels again.
I can't think of any other place to ask this question. To anyone who has worked on indie games, perhaps u might know...for any sort of boss fight in game, for example,Mega Man..every boss has programmed/repetitive moves he will make against the player.. is a boss just on a loop(and placed inside the room) ??... maybe programmed to randomize attacks. just wondering if u guys keep the sprites separated or do u merge all layers into one loop..
just did this one for someone. NES style restrictions with 8 x 8 block background assets, 24 visible colors that where chosen from a 54 color palette and limited sprites.
Replies
I figured out how to make .gif files so here's a spin-attack from my game
Unity 2d is fine, missing some features but perfectly fine for 2d pixelart games (I've made a few!) the one thing it does lack is out of the box no-scripting. You need to program your own ... well basically everything. Which can be daunting.
If you have an iPad you can check out our game creation platform hyperPad (www.hyperPad.com). You can make games for fun and share them with the community, or export for the App store (iOS only for now) with a PRO account.
It's pretty cool, and really easy.. But I'm a bit biased
my mind...
I made a robot
Other then that our latest sport - hopp-boll - is complete! I will post an update on that very soon
Polyhertz. Yep everything is intended, or just the way I do things.( for now)
SSS gif.
Here's a squishy poo alien I did last year. Hope you guys like him!
Here's yet another gif from my little game:
Now I'll go back to lurking.
But I just would like to post this Holiday-card here for all you amazing artists! Have a nice time now and keep up the good job next year everyone! =D
Have a great new year pixellers!
This is my first pixel character. Can you all please be honest and give me some comments and criticism please. Also, it would be great if you could give me some pointers. Thank you!
Hey everyone. I'm mostly a lurker but I thought I'd post what I made during my lunch break today.
Some Slain! death, death can be avoided by the observant, beware of gore piles!
Little android game I'm working on with a friend.
I did a little paint over to show you just one way you could polish up this sprite. Hope this helps!
Nice icons Chrilley! first two potions, the crown and the green skull are great! MRAWolf I've been lurking in your progress thread for a while; Awesome stuff as usual.
I've learned everything I know from doing pixel art, definitely my favorite form of art to do. Did this on Christmas day.
Something special is happening soon!
finished an enemy.
- 100%+Palette.
- and the 200%, for those who want it!
Wrapping up production on my friend's pixel art game project, Make Fire
Learned how to make things move this weekend! Not sure how to make the loop smoother.
http://2dwillneverdie.com/tutorial/give-your-sprites-depth-with-sub-pixel-animation/