How to know if got smth in? There are just hints at some accepted stuff but not of every item. :-D
You will know if you got something in, when it is in. You will get an email also, but this is still not a guarantee until you see the item in the main client, and also, pre-congrats to everyone! Let the hype train roll on!
those 3 sets were killer, super excited to see them in. I just wish valve wouldn't make the rest of us wait another week or two gawrassahrawj so impatient! hehehe
So I noticed a lot of the other submissions have GIF's. But in the submission menu, it says to submit a selection of marketing images in one PSD file. Do I just put all of the gif's, screencaps and beauty shots into one big PSD and label them? And for the gif's, do I put the frames in by layers and group them with directions of playback speeds? So confused
psd is just for the 'market shot', waht you see in the store .
All the gifs, movies and images are just workshop marketing stuff. Upload your submission with one shot. Then in web browser go to your submission and upload gifs and whatnot (can only upload one at a time in steam interface, can upload multiple in browser)
Does anyone upload psd's for market shots? Can valve just use the loadingscreen image?
It's annoying you can't upload multiple images at once. I've tried it via a web browser, and steam interface. Despite the description saying you can upload more then one image at once, you can't click on more then one.
those 3 sets were killer, super excited to see them in. I just wish valve wouldn't make the rest of us wait another week or two gawrassahrawj so impatient! hehehe
in the meantime I think I will hibernate
Considering the three sets shown and that one of them was Axe, in which our bundle also had an Axe set. No waiting on my side as the answer is pretty clear. Ah well. I am sure some people are happy about this.
Considering the three sets shown and that one of them was Axe, in which our bundle also had an Axe set. No waiting on my side as the answer is pretty clear. Ah well. I am sure some people are happy about this.
There have been several times in the past where they released more than one set for a specific hero within 1-2 weeks. I would keep your chin up and try not to assume anything before we know for sure :thumbup:
The only thing I can assume is that I'm depressed due to MUCH WAITING! lol and now it could be another 2 weeks till we hear about all the sets? oh dear... I need a lie down.
those 3 sets were killer, super excited to see them in. I just wish valve wouldn't make the rest of us wait another week or two gawrassahrawj so impatient! hehehe
in the meantime I think I will hibernate
Digging through the test client's schema, the only new things are:
There have been several times in the past where they released more than one set for a specific hero within 1-2 weeks. I would keep your chin up and try not to assume anything before we know for sure :thumbup:
I also took the rework loot/ gift section as a good sign. Hopefully this is an indicator some of the unreleased sets that were patched into the test client will finally see the light of main client
psd is just for the 'market shot', waht you see in the store .
All the gifs, movies and images are just workshop marketing stuff. Upload your submission with one shot. Then in web browser go to your submission and upload gifs and whatnot (can only upload one at a time in steam interface, can upload multiple in browser)
Thanks man!!! This is super confusing but that cleared things up for sure
To all artist the chinese new year will fall on 19 Feb i guess we will know the answer before 19 Feb
The first wave of sets will most likely be on the 19th, and the next wave a week after, and nothing is official until its in main client/ dota 2 store. It was in part 3.
New Bloom sets and treasures will begin appearing on the Dota store late next week, with even more becoming available the following week! Be sure to check the store often to see what new creations have been added.
Does anyone upload psd's for market shots? Can valve just use the loadingscreen image?
It's annoying you can't upload multiple images at once. I've tried it via a web browser, and steam interface. Despite the description saying you can upload more then one image at once, you can't click on more then one.
You can upload more than one image at once if you use a web browser. I do it all the time in Chrome - it makes uploading sets waaaay easier. Use shift-click and control-click to select multiple items within the file dialog.
You can upload more than one image at once if you use a web browser. I do it all the time in Chrome - it makes uploading sets waaaay easier. Use shift-click and control-click to select multiple items within the file dialog.
Great! Maybe it's a firefox issue for me, ...most likely user error but hey, we can blame the software first.
Once upon a November, I, Sajedene and Lyether worked on a Spectre set...
Well, it's up and you can check it out! Leave a like if you like it!
(Pardon the huge images! :poly122:)
Hey! Nice work, but Lyether probably didn't tell you that I made this loading screen. Not very nice of him considering that fact that he asked to make it really fast and I postponed all my current (for that time) projects. This is not best loading screen in the world but I want my share included because I put effort in making it. I agreed to very low percent of share (5%) because of Sajedene, but it doesn't mean that is zero. I'd like to solve in friendly way by resubmitting loading screen with me included.
I want to say thanks to everyone helping us along the way! Couldn't have gotten this far without this forum! I just published it today, votes or shares would be much appreciated!! I really want to see an item in this game that I've been playing forever!!! Thank you guys!
Hey! Nice work, but Lyether probably didn't tell you that I made this loading screen. Not very nice of him considering that fact that he asked to make it really fast and I postponed all my current (for that time) projects. This is not best loading screen in the world but I want my share included because I put effort in making it. I agreed to very low percent of share (5%) because of Sajedene, but it doesn't mean that is zero. I'd like to solve in friendly way by resubmitting loading screen with me included.
Hi! Vertical sent me this post and as you've already been talking with him I won't go too much into it here. Just wanted you to know we'll sort this out asap as I truly believe you need to be compensated for your work (still not sure why your percentage is determined by me though but either way we will sort this out).
crossposting from my thread since im looking for advice:
i did a paintover for our lich set- just wondering what ppls opinions are on these colors? mainly wondering about readability (pls ignore everything looks plastic atm), and whether its the right lvl of complexity. theres a lot of patterns so im cautious
also for the belt, i know this is not something that will be visible in the regular game perspective. is it ok to have these smaller details solely for additional interest in the preview screen? i figure thats another part of why people buy sets.
crossposting from my thread since im looking for advice:
i did a paintover for our lich set- just wondering what ppls opinions are on these colors? mainly wondering about readability (pls ignore everything looks plastic atm), and whether its the right lvl of complexity. theres a lot of patterns so im cautious
also for the belt, i know this is not something that will be visible in the regular game perspective. is it ok to have these smaller details solely for additional interest in the preview screen? i figure thats another part of why people buy sets.
I think those balls on the belt are very small, rest is just fine. very nice.
Sorry for the spam but this might be the last day I get to work on this: what do you guys think about the color scheme on the left for Lich? I really like it but my only concern is that perhaps this red is not in Lich's color scheme- also purple is a royal color (and colder) which i think better suits him perhaps. original design on the right for comparison
I think the left is best:
the light blue replaces a lot of his skin color that gets covered up. So from top down view it should keep him much closer to original colors.
I think the amount of red is fine, it differs quite a bit on all existing sets, and if you do the left then most of it is hidden more from top view.
The dark purples on the right seem to pull out the red even more. (less contrast so more bledning)
Also it's looking really darn good, I don't think Valve would turn it down just because of colors, there are plenty of examples of sets that stray from the exact same pallete as the default model.
Getting close to calling this finished. Big shout out to Pipotchi for the concept and the ability to rework or clarify things that I was unsure on. This is the first time I have worked with someone else on a set so it was really helpful for me.
Replies
You will know if you got something in, when it is in. You will get an email also, but this is still not a guarantee until you see the item in the main client, and also, pre-congrats to everyone! Let the hype train roll on!
Good luck and pre-congrats too for everyone.
in the meantime I think I will hibernate
So I noticed a lot of the other submissions have GIF's. But in the submission menu, it says to submit a selection of marketing images in one PSD file. Do I just put all of the gif's, screencaps and beauty shots into one big PSD and label them? And for the gif's, do I put the frames in by layers and group them with directions of playback speeds? So confused
All the gifs, movies and images are just workshop marketing stuff. Upload your submission with one shot. Then in web browser go to your submission and upload gifs and whatnot (can only upload one at a time in steam interface, can upload multiple in browser)
It's annoying you can't upload multiple images at once. I've tried it via a web browser, and steam interface. Despite the description saying you can upload more then one image at once, you can't click on more then one.
Considering the three sets shown and that one of them was Axe, in which our bundle also had an Axe set. No waiting on my side as the answer is pretty clear. Ah well. I am sure some people are happy about this.
There have been several times in the past where they released more than one set for a specific hero within 1-2 weeks. I would keep your chin up and try not to assume anything before we know for sure :thumbup:
Digging through the test client's schema, the only new things are:
Winter Wyvern's default items
CM Arcana
New Lycan Set - tournament http://steamcommunity.com/workshop/filedetails/?id=292634144
Redhorn Ram courier
Jadehorn Ram courier
gold version of the ram courier
Unfortunately I don't have the test client set up to show on the Hattery. Someday.
I also took the rework loot/ gift section as a good sign. Hopefully this is an indicator some of the unreleased sets that were patched into the test client will finally see the light of main client
Thanks man!!! This is super confusing but that cleared things up for sure
The first wave of sets will most likely be on the 19th, and the next wave a week after, and nothing is official until its in main client/ dota 2 store. It was in part 3.
New Bloom sets and treasures will begin appearing on the Dota store late next week, with even more becoming available the following week! Be sure to check the store often to see what new creations have been added.
You can upload more than one image at once if you use a web browser. I do it all the time in Chrome - it makes uploading sets waaaay easier. Use shift-click and control-click to select multiple items within the file dialog.
Great! Maybe it's a firefox issue for me, ...most likely user error but hey, we can blame the software first.
This year my birthday fall on Chinese New Year! 19th!
Valve how about a gift?
NO SOUP FOR YOU!
Hey! Nice work, but Lyether probably didn't tell you that I made this loading screen. Not very nice of him considering that fact that he asked to make it really fast and I postponed all my current (for that time) projects. This is not best loading screen in the world but I want my share included because I put effort in making it. I agreed to very low percent of share (5%) because of Sajedene, but it doesn't mean that is zero. I'd like to solve in friendly way by resubmitting loading screen with me included.
.
Add me on Steam or PM me if you're interested.
I want to say thanks to everyone helping us along the way! Couldn't have gotten this far without this forum! I just published it today, votes or shares would be much appreciated!! I really want to see an item in this game that I've been playing forever!!! Thank you guys!
http://steamcommunity.com/sharedfiles/filedetails?id=391067827
Hi! Vertical sent me this post and as you've already been talking with him I won't go too much into it here. Just wanted you to know we'll sort this out asap as I truly believe you need to be compensated for your work (still not sure why your percentage is determined by me though but either way we will sort this out).
i did a paintover for our lich set- just wondering what ppls opinions are on these colors? mainly wondering about readability (pls ignore everything looks plastic atm), and whether its the right lvl of complexity. theres a lot of patterns so im cautious
also for the belt, i know this is not something that will be visible in the regular game perspective. is it ok to have these smaller details solely for additional interest in the preview screen? i figure thats another part of why people buy sets.
Link on the image.
Twins!
Best thing to happen to Lifestealer. Really like how this turned out :thumbup:
the...the...wizard at the back....is...
AHEGAO. (google at your risk):poly124:
I think those balls on the belt are very small, rest is just fine. very nice.
http://steamcommunity.com/workshop/filedetails/?id=391757201
we can't add custom particles until source 2 is released
the light blue replaces a lot of his skin color that gets covered up. So from top down view it should keep him much closer to original colors.
I think the amount of red is fine, it differs quite a bit on all existing sets, and if you do the left then most of it is hidden more from top view.
The dark purples on the right seem to pull out the red even more. (less contrast so more bledning)
Also it's looking really darn good, I don't think Valve would turn it down just because of colors, there are plenty of examples of sets that stray from the exact same pallete as the default model.
We just submitted a set for Medusa, a hero we feel doesn't get as much love as she should, so go check it out on the Workshop!
If anyone is interested, there are also some documentation over our thread over here!