ahh, that's a good suggestion vlad. I was mainly sticking to the concept 100% (like my boring self usually does), but that's a good suggestion. I tried painting in a lip under the eyes to catch light but im not sure how well I did. Either way, here's an update of the sword I'm making based off cottonwings' concept!
gonna submit tomorrow and cross my fingers that valve adds particles to the tip. Thanks for looking!
Great suggestions guys. I darkened the handle a bit, pumped some saturation around the blade, and added a slight pattern towards the bottom of the blade. It's submitted!
@cottonwings - great working with you too! We still got at least one more item in the works
- - - -
Ok guys, our next courier is done! This thing was a bitch to make, to say the least. Fitting it all in budget was certainly an experience. It's a very flavorful courier and we had a lot of fun working with Nexon to bring it to life. Hope you guys dig it! Thumbs if you like it
yeah gonna fiddle with it a bit now, good call. The size is actually lined up to his default. I might try scaling it down a tad but it may not be possible due to the rigging of the lantern itself.. I want it to rock around but it's certainly a lot more difficult than one would think.
yeah gonna fiddle with it a bit now, good call. The size is actually lined up to his default. I might try scaling it down a tad but it may not be possible due to the rigging of the lantern itself.. I want it to rock around but it's certainly a lot more difficult than one would think.
Perhaps it's just the camera angle then. It just looks huge in that last pic.
@mdk - I took another shot zoomed out and the camera is definitely exaggerating it a little. Not a ton, but it makes a difference. Doing rework on it now.
in the meantime, have a ward!
created in collaboration with cottonwings and helenek:
So the vote on blue has been added I am looking forward to what DJ HELENEK will do with this baby (as a side note at first I thought that this sword has some custom gold particles sparking from the tip, however after a moment I have realized its just a yellow decal on grass )
Hey guys, so I'm going to gloss over the whole walrus debacle that's happening right now and announce a collab I will be doing with Pior - he developed this awesome concept for Earth Spirit that we will be tackling:
and I'll be updating this thread with the modeling and sculpting side of things when progress is made. Hoping to start relatively soon, though holidays will be quite busy.
Not fair haha! Awesome concept, I know you'll do it justice. Though, I do find it kinda weird that a rock man can grow human hair, but it looks cool nonetheless.
Aaaaaand, this is more for Pior but I think you replace the entire arm, not just putting something on it, though I could be wrong. Thats what it looks like its broken down into on the workshop files
Replies
gonna submit tomorrow and cross my fingers that valve adds particles to the tip. Thanks for looking!
http://steamcommunity.com/sharedfiles/filedetails/?id=195589495
Upvote if you like it!
Thanks for looking!!
Did something for the movember thing:
http://steamcommunity.com/sharedfiles/filedetails/?id=195733491
fun little side project. I have another idea for him but.. are they OK with us changing the actual character's hair color?
- - - -
Ok guys, our next courier is done! This thing was a bitch to make, to say the least. Fitting it all in budget was certainly an experience. It's a very flavorful courier and we had a lot of fun working with Nexon to bring it to life. Hope you guys dig it! Thumbs if you like it
https://www.youtube.com/watch?v=kYjsfFhji2M
(this one's from Balhae Princess)
@Bernoully - wow those are really cool! There's actually a lot of potential in that idea... hmm....
Yup, actually I thought the Gama bros. already looked like Korean puppets so it's not too far-fetched
Concept by Oroborus and a loadout animation by Andrew (assuming they actually start accepting animations as Kinetic gems hehe, I hope they do soon!)
There's also something unsettling about a grown man typing hehe but goddammit if I can deal with it so can you.
Here's round two for that Warlock staff I posted a while ago. Had to redesign it unfortunately.
hoping to finish this tonight, then resubmit bristlebeard for charity.
Perhaps it's just the camera angle then. It just looks huge in that last pic.
in the meantime, have a ward!
created in collaboration with cottonwings and helenek:
http://steamcommunity.com/sharedfiles/filedetails/?id=202860957
please vote if you like it!
[ame="http://www.youtube.com/watch?v=wcL4_g_1FeI"]DOTA 2 :: The Handy Watcher - YouTube[/ame]
Also, Warlock's staff has always been ridiculously huge in size, we just don't tend to notice that from a top angle!
prepping this KOTL sword for submission:
go vote for your favorite!
http://steamcommunity.com/sharedfiles/filedetails/?id=203159861
Thanks for looking!
http://steamcommunity.com/sharedfiles/filedetails/?id=204646092
Go vote!!
make sure the concept praises go to his thread here:
http://www.polycount.com/forum/showthread.php?p=1972411#post1972411
and I'll be updating this thread with the modeling and sculpting side of things when progress is made. Hoping to start relatively soon, though holidays will be quite busy.
Thanks for looking!
Aaaaaand, this is more for Pior but I think you replace the entire arm, not just putting something on it, though I could be wrong. Thats what it looks like its broken down into on the workshop files