bounchfx wrote: »
hey guys - yeah, I'm super pumped about starting the ES set, and it shall commence very soon. Holiday break is gonna eat up a huge chunk of time but once that's through you can expect a lot of updates.
In the meantime, Oroboros and I tag teamed a quick LC weapon since she looked so fun.http://steamcommunity.com/sharedfiles/filedetails/?id=206075388
Give us a vote if you like it!
Thanks for looking!!
I'm internally debating perhaps just making a brand new, simpler set of arms.
Vayne4800 wrote: »
Wait a sec! I always wanted to know this. How do you transfer a matcap to static polypaint? Would really appreciate sharing that.
pior wrote: »
Personally I go for something much more simple as it is faster and suits my needs just fine. I just apply the desired Matcap to the model, hit "grabdoc" to capture the current view to a texture, load that into spotlight, and then transfer that back to the model. It only works one viewangle angle at a time, and there is some painting required to make it all seamless ... but it takes only a few seconds to set up, and that's a huge plus