adamlewis wrote: »
Great polish on the high-poly crazfool. Nice start on the texture as well.
Trying out a new sculpting workflow with Sculptris (great program!). Concept sculpt in Sculptris, then retopo, and finish in Mudbox. Much faster and enjoyable than box modeling the base, and the topology comes out way cleaner too.
Vrav wrote: »
Nice stuff dudes. Here is a pretty conservative approach to a plasma rifle... not really that into guns, but need a plasma rifle of some sort. I imagine you have to pump it, so the forward grip thing could probably be more shotgun-like.
Vrav wrote: »
Yeah I know, I suck at everything. But here is its latest appearance, made the cock a bit longer, etc. Thanks to Aubrey for some tips he gave. I'm willing to improve it more but to be honest I am satisfied with this appearance, would rather just design more things than push this plasma rifle any further (beyond doing a top view and modeling it, etc).
Makkon wrote: »
This is possibly one of the greatest threads that has ever been seen. I love you guys
Been playing an inhumane ammount of Banjo Kazooie Nuts and Bolts. That game is so charming!
I'll finish this tomorrow before I submit it to the sketch exchange thread.
slave_one wrote: »
Thinking i am calling this done, I want to at least... some things that could be done, but i want to move on
It is grabbed from max viewport, using 3point shader. sitting at 4313 triangles, has diffuse, specular and normal texture maps, used a reflection cube for the scope. The strap is tiling.
jesse - great sculpt, not really convinced on the white parts in the texture atm, but i am sure it will turn out great.!
breakneck wrote: »
test bake down of a tractor i'm working on.
sittin at 18k tris,
meador_forest wrote: »
Your tractor is looking great. But watch the faciting on the front tires. No need to ruin a good piece with such a noticable mistake. Add some more geometry in those front tires so that they don't have such sharp edges.
an aggressive napkin wrote: »
I wanna know how you did the golder pieces. I've always wanted to learn that kinda modeling
Moosey_G wrote: »
Forest, isn't that already in both your new member threads?