Bring. It. OOOOOOOOOOOOOON!
2009 had even MORE posts than 2008.
2009 thread is available here. So much goodness!
Some admin sticky this please
If I keep this up I might be labelled as the what are you working on thread bitch.
Happy new year polycount!
Replies
Anyway textures are still wip mainly need to work on the diffuse and spec more.
- BoBo
wish i had something more impressive to show.. but i havent really been doin art lately! been workin on learning udk inside out and design in general ;o
so here are some little dudes playin around! managed to get Skeletal Meshes imported with animations and so on.. they do have swords but i havent set up the sockets yet yea sorry its not art!
and here was a standard study! with a bent face ;( i was only really concentrating on le boobies :>
polyphobia.de
and these wip dudes to go in the scene when all is done
my lil unity game is coming along slowly. got my little dude rigged up and animated with a run cycle.
and the first barrel!!!
760 tris
1024 maps
2 clicks for the first image o.o
didn't want to throw the user directly onto a page full of thumbnails
In case anyone wanted to look through it, it's all still there:
http://boards.polycount.net/showthread.php?t=59196
love the ninja turtle, want to see more of that.
here is a concept been tweaking on an underwater ray type of creature:
Here's to 2010
I was only confused how to close the thumbnail popup in the first place.
Quick non-reffed one to start the year:
Happy New year!
Acrylic on canvas, 24x36"
Made it as a comission by my friend for her mother for xmas :P I don't think it really looks so good in this photo (I suck at taking pictures of paitnings ), but her mom apparently really loves it. Like, tears-in-her-eyes-when-she-unwrapped-it, love it. I was so thrilled to hear it
I made if from a postcard my friend brought back from Scottland. This is the Ring of Brodgar, on the Orkney Islands. Her mom is Scottish, so it seemed appropriate
good start on 2010 works guys!
kite212: Forehead is a big large, face a bit flat and weird. Also it looks like she's about to fall backward, might want to move the feet back a bit.
Neox: Tons of great work on your site (lots I'd never seen before), but I think the navigation could be a little simpler.
Here's some doodles from the past couple of days. I'm trying to take reference pics and stylize/change them as I draw in order to absorb information rather than just copying. Inked and then scanned and adjusted in PS:
And here's a Zbrush sculpt from a week or two ago:
Cheers, Nick.
METAL GEAR!?
"Do fish get thirsty? Take the dumb test now.
Do fish get thirsty? Take the dumb test now.
Do fish get thirsty? Take the dumb test now."
Jackablade: those tan lines are hot.
Entity - is that the bloke who plays wolverine?
some hair concepts for this character
can't decide between 1,2,7,8...
Playing around with lights and post process and levels. Part udk, part photoshop. Haven't set up the shader yet so results are meh. Need to get some serious shader-voodoo-stuff going on.
try turning the model upside down and checking reference like that, its a good way of turning your eyes assumptions off so you see the small subtleties
Geo is shit but I'll Mudbox it anyway.
Splatpixel: great hairstudies, really like 2 ,7 and 8
a paint to get the new year started
i added an really obvious "x Close" Button thats not only on the bottom as before, but also on the top of the facebox "popup", also it's integrated into the box and not external as before
and i changed the arrows that have been besides the headline and moved them inside the preview images so its also more obvious how to use it
what i would like to add but where i have to dig a bit deeper and what i'm totally not sure about is, to add some arrows inside the box so you don't have to exit it when you want to switch galleries + changing the mainside with that too, but really i have no clue how to do that and working on websites gives me a big headache, thank god its wordpress and once set up, super easy to update etc.
Website Update!
First start on Demonic Overseer...