Hello. I'm from Germany and very new to 3D modeling. I hope to learn more about this art and I hopefully will be good enough soon to post some pictures of my work here Best regards
I have been doing 3D since 2002, but I was mostly focused on high-poly stuff.
Now, I'm getting my hands on low poly stuff, and since I started, the forum has provided me a good sum of information and eye-candies so I hope I can contribute to the community and learn from the other members.
just had lunch with my mates at Infinity Ward, I'm looking to put together a team for a FPS, they said this was the best place to start, so here i am !
Hello! Been building game environments and mods for 15 years! Trying to turn it into a career. Want to join a dedicated community. Need comments and criticisms to improve my work.
Im Markus, 24 year old Concept Artist based in Munich. Im here for the Polycount challenge, but been lurking around a lot longer ^^. If you like to check my stuff feel free to visit my blog
That list of rules you have there is quite daunting. I'm an animator and I would love to hear what people think of my recent works as I am currently working on my demo reel. I may ask inane questions but that is definitely after struggles with finding solutions or methods to try out. Please excuse those. Anyways I look forward to reading and learning a lot from here and hopefully maybe I can provide useful feedback myself.
Friend told me about this site and thought I'd check it out. I run a games studio called TinyUtopia. Here is a screenshot of what we're working on now, a game called Soda Star
Hey everyone, I'm a first year 3D Animation student from the University of Hertfordshire, UK. We have a project that involves the ESCAPE challenge, so I thought it would be wise to sign up at some point!
Replies
- Michael
www.eucalyptusfilms.com
i design models and scenery for various railroad sims, decided to join to improve my skills and learn from you all, thanks
I am looking for AWESOME 3D Artists.
My name is Leo and I'm currently living in Spain.
I have been doing 3D since 2002, but I was mostly focused on high-poly stuff.
Now, I'm getting my hands on low poly stuff, and since I started, the forum has provided me a good sum of information and eye-candies so I hope I can contribute to the community and learn from the other members.
All the best,
leo.
cheers
Just another 3D modeler here -_-
super new to hard surfaces & bakings
and i'm forced to post my 1st post so here it goes
Im Markus, 24 year old Concept Artist based in Munich. Im here for the Polycount challenge, but been lurking around a lot longer ^^. If you like to check my stuff feel free to visit my blog
bbbraxxon.blogspot.de
Cheers Markus "Braxxon"
Hello everyone, I'm looking forward to stunning art and nice & talented people.
Stay awesome~
I am a student in Videogames conception looking to acquire experience and feedback on polycount.
Pleased to meet you all ^^
That list of rules you have there is quite daunting. I'm an animator and I would love to hear what people think of my recent works as I am currently working on my demo reel. I may ask inane questions but that is definitely after struggles with finding solutions or methods to try out. Please excuse those. Anyways I look forward to reading and learning a lot from here and hopefully maybe I can provide useful feedback myself.
Sincerely,
Junni
I represent a company based in Syracuse looking to find talented Unity Artists, Programmers, and Designers
I'm a 3d concept guy and have a huge thirst for improvement, so "ART JAM" here I come.
Using all the tool and tutorials to help learn all the aspects of modeling and texturing.
thanks everyone
I'm a 3d artists looking to connect with a community of other artists