Hello PolyWorldSkidoobowskilol...
And with that epic bombshell of a self introduction, my name is Jonathan, but you can call me Jono. I am here for learning about how hypothetically existing polygons rendered within a computer can earn me a living I can bank on.
And with the bombshell of a mini body-paragraph, goodbye.
Hi everybody!:)
I'm Emilie, I'm 19, and I just signed up I'm hoping you'll help me getting some usefull feedback on my work. This is a picture of the character I'm doing now, it's my 2nd 3D character ever, and I'm having lots of fun!
Hey! I'm a second year Animation student from Nottingham in the UK; I've been wanting to join the community for a little while now and thought better now then never! Hoping to improve my working practices and connections
Hey! I'm a second year Animation student at Nottingham in the UK. I've been wanting to join the community for a while now and thought better now than never! Hoping to improve my working practices and connections through the lovely folks here at Polycount ^_^
Hello, I've been wanting to join this community for a while now and show some of my work. I'm an environment artist and look forward to meeting new people here.
Afternoon,
I'm Donna, a recent graduate and artist who is hoping to learn a few hundred new things from the talented and knowledgeable people on polycount.
Hello, I 1st did models almost 11 years ago when I tried my hand with gmax for C&C: Renegade. Since I've been scared of the real programs like 3DS and Maya, and even more so of blender. I'm hoping I can finally start learning again! Wish me Luck!
I'm Chris Hodgson, an Environment artist who really should have signed up to Polycount a long time ago, I'm currently working at Ubisoft Reflections on Watch_Dogs.
Hi gang! I'm a fledgling 3D modeler. I enjoy drawing and painting on paper and in Photoshop. I'm currently teaching myself 3DS Max, Maya and ZBrush. I'm hoping to learn a lot from this site and all the veterans/ pros that seem to be roaming around.
Hi you all! I'm Oziel Leal, Im a 3D artist working for an studio named CGbot (www.cgbot.com) which outsource art for video-game companies, Im glad to be here, see you around
Hi all, My name is Ron and I am studying Digital and interactive game. I look forward to using this site as one of my resources and contributing where I can.
Not a big forum fan so will do my best to abide by the rules ect...
Hello Polycount, just making my first post after registering. I've been a quiet lurker for some time, but hope to contribute with my own work in the future. Thanks, polyweaver.
Hi, my name is Alberto.
I study new technolofy of art and I'd like to be a 3D artist, game designer and/or storyline writer.
I love videogames. I also love animation (traditional, stop-motion and computer generated), TV shows, novels and sci-fi in general...
I'm currently working on a sci-fi novel which is also the storyline of a game I'm developing with some friends using Unity.
My name is Shari' and I am finally getting around to registering here, and excited about advancing my skills as a 3D game artist. I have a lot to learn!
Hello all! I am quite honored to have joined such a resourceful an and talented community. I am a 3D design student and Polycount has helped me learn numerous things that simply arent taught in the classroom. Just registered because I now have questions that I cannot find the answer to.
Hello, new user here. I'm currently working on my portfolio so I can get my first job in modeling for video games. I look forward to any feedback I can get on my work.
Hello, since it is required that I make this post, I'll put a little effort into it and introduce myself properly. I'm a student in England studying computer games development, I'm in my first year, and have no prior experience in 3D modelling, though I do have a 2D artistic background. I'm sure it's quite lovely to make the aqauintance of everyone here, :poly142:. x
Greetings Polycount! A primarily 2D artist here that loves looking at shapes and learning all she can about art. I work for Break For Reality Games and am looking for good critiques to help get me really producing amazing work!
Replies
And with that epic bombshell of a self introduction, my name is Jonathan, but you can call me Jono. I am here for learning about how hypothetically existing polygons rendered within a computer can earn me a living I can bank on.
And with the bombshell of a mini body-paragraph, goodbye.
I'm Emilie, I'm 19, and I just signed up I'm hoping you'll help me getting some usefull feedback on my work. This is a picture of the character I'm doing now, it's my 2nd 3D character ever, and I'm having lots of fun!
im an animation student and i really want to learn how to model and rig 3d models!! please take care of me!
I'm Donna, a recent graduate and artist who is hoping to learn a few hundred new things from the talented and knowledgeable people on polycount.
I'm Chris Hodgson, an Environment artist who really should have signed up to Polycount a long time ago, I'm currently working at Ubisoft Reflections on Watch_Dogs.
Been a visitor lurking around for almost a year, never posted my work, didn't feel confident enough to do so.
Anyway, hope I will improve and receive feedback about my work to increase it
Cheers !
Not a big forum fan so will do my best to abide by the rules ect...
I study new technolofy of art and I'd like to be a 3D artist, game designer and/or storyline writer.
I love videogames. I also love animation (traditional, stop-motion and computer generated), TV shows, novels and sci-fi in general...
I'm currently working on a sci-fi novel which is also the storyline of a game I'm developing with some friends using Unity.
Glad to join polycount community!
Jumping in here for the Art Jam Fridays.
My name is Shari' and I am finally getting around to registering here, and excited about advancing my skills as a 3D game artist. I have a lot to learn!