Long time lurker, first time actually making an account and posting! I'm a concept artist and 3D modeler, and I'm just looking to get some more experience!
Happy to be a part of this impressive community. I am a 2nd year games design student and after being refereed to this site by a lecturer, I decided to join up. I have experience in high and low poly modelling, mainly on Max.
Hello everyone, i have been rolling here and there but finally registered, this forum is amazing, i've readed and consulted alot by an year, incredible artworks, and people even more, good things will probably happen from here now... Hmm Thats it. See ya!
Hello Everyone, i've been rolling here and there, but finally have registered here. I've learned and consulted the forum by an year already, there's amazing artists and superb artworks by here that im a fan, i greatly believe that good things will happen from here now... hmmm Thats it. See ya!
I'm a librarian/computer programmer who's recently started doing some 3d modelling in Blender purely for fun. I also draw and paint, but figured that 3d modelling must be the perfect blend of both my artistic and computer nerd inclinations. I'm self-taught (if you can use that word for the pretty basic level that I'm still at), using tutorials and stuff.
Admin says I need to say hello, so here it is: Hello!
Since I'm already into this, for whom it interests, I'm a self taught 3d/2d artist, currently working with Blender and trying to get my skills to a professional level.
I'll start posting stuff as soon as my account gets verified.
Hello There. I posted here once already, but for some reason my account didn't get verified, so just posting again to make sure, as I'd like to put some work up on the forums if possible
Hello probably everyhuman! I'm a long time lurker and severiously a fan of this site. I'm a programming, 3D, and Texture artist looking to learn as much as I possibly can and hopefully doing some teaching along the way. I look forward to contributing to the community!
Hello... I'm a beginner in all this, I use Autodesk Maya, Paint.NET and Unity and I do some great stuff, but, not being cool or something, it's nothing compared to what I've already seen in this forum -q
Also, I only know how to do places, constructions or objects in 3D, nothing advanced or detailed...
hi, i am a beginner and literally started 2 weeks ago. i only know how to make simple shapes in blender. i joined to participate in the polycount contest, not expecting to do good, but i want to see what it's like to go through the motions making 3d artwork from start to finish and figured a contest at least has some rules to put me on the right track.
Replies
Happy to be a part of this impressive community. I am a 2nd year games design student and after being refereed to this site by a lecturer, I decided to join up. I have experience in high and low poly modelling, mainly on Max.
I'm a librarian/computer programmer who's recently started doing some 3d modelling in Blender purely for fun. I also draw and paint, but figured that 3d modelling must be the perfect blend of both my artistic and computer nerd inclinations. I'm self-taught (if you can use that word for the pretty basic level that I'm still at), using tutorials and stuff.
not anymore and want to participate in the community and improve my artstuff...
ender360
Since I'm already into this, for whom it interests, I'm a self taught 3d/2d artist, currently working with Blender and trying to get my skills to a professional level.
I'll start posting stuff as soon as my account gets verified.
Greetings from Italy!
Also, I only know how to do places, constructions or objects in 3D, nothing advanced or detailed...
I've recently taken up 3D modelling as a hobby; I'm here mainly to lurk and find tips until I create something I feel is worthy of your critique!
I am glad to be here..
I have been reading many posts here lately so I have joined your community.
Thankyou.
been browsing here for a while so just had to join.
Thanks