Im Dave, im new to forums in general so bare with me! Ive been working in the games industry for the last 1yr 6 months as a QA Tester and now im final sorting out my 3D Environment portfolio to hopefully get a junior position somewhere. By all means take a look at my stuff at:-
I suppose I should post something here. So hi! my name is Matt, I'm a Game Art and Animation Student at Seneca College, after 2 years of traditional animation.
Hey, i'm new to Polycount. I'm in my second quarter at The Art Institute of Pittsburgh for game art and design. I think the website is a really great place for people to express their individuality through their work and opinions on other's work.
Hey everybody! I don't think a lot of people read through this thread but oh well.
I'm a Computer and information science (programming/software development) student, studying in Vicenza Italy. When I'm not doing school I'm part of several amateur mod and game dev projects for which I do modelling, design and programming work.
I've been a polycount lurker for a long time, I figured I should become an active community member.
My name is rik and i'm a Digital arts student at HOWEST Belgium.
I'm currently working to have a decent portfolio and preparing myself for an internship at a VFX company. i'm really looking forward to post some pieces here and hopefully get some usefull critiques.
Hi, I'm new to polycount and I am here mainly to get some feedback on my work and see how other people tackle the same job. I'm a uni student studying games concept design and I am on my last year so I have some basic all round knowledge but I'd like to specialise in texturing and unwrapping.
Any advice on where the best place to post for this would be great thanks.
Hey everybody! I don't think a lot of people read through this thread but oh well.
I'm a Computer and information science (programming/software development) student, studying in Vicenza Italy. When I'm not doing school I'm part of several amateur mod and game dev projects for which I do modelling, design and programming work.
I've been a polycount lurker for a long time, I figured I should become an active community member.
I read them to make sure you aren't a bot or spammer. Thanks for posting an actual introduction rather than just "Hello".
Hello Polycount Community,
Looking to join in on some fun! (Hope that doesn't sound too generic.) I consider myself a Character 3D modeler and would greatly like to join the community in search of feedback and help.
I'm a student at Howest Belgium where I'm mainly focusing on programming/level design stuff. But time to time I enjoy modelling and texturing all kinds of props, hence this is the place to be for all of that
Hello there. My name is Elliott (Lokter), im a 18 year old student studying Games Design in the Uk, been lurking here for about two years but now Im at Uni I decided to get stuck in with the community.
Hello guys,
I've decided to stop lurking and start showing my artworks to get feedback to help me improve.
Hopefully one day I could become as awesome as you people here!
Hello all on polycount, I have joined this community for the chance to improve my skills, hopefully with help from your expert eye's. I am looking forward to receiving you input on my work. My thanks in advance.
Hi Polycount! My name's Adrian and I'm a concept artist doing my 3rd year at Staffordshire University. I'm looking forward to getting some great feedback on my work from all you awesome people!
Replies
Im Dave, im new to forums in general so bare with me! Ive been working in the games industry for the last 1yr 6 months as a QA Tester and now im final sorting out my 3D Environment portfolio to hopefully get a junior position somewhere. By all means take a look at my stuff at:-
http://www.davidastley.net/
Let me know what you all think and feedback is always welcome and very much appreciated!
Cheers
I'm in a french 3D's school, in second years,
Glad to be here
I'm here to get feedback and help with my sculpts!
can't wait to learn!!
I'm a Computer and information science (programming/software development) student, studying in Vicenza Italy. When I'm not doing school I'm part of several amateur mod and game dev projects for which I do modelling, design and programming work.
I've been a polycount lurker for a long time, I figured I should become an active community member.
My name is rik and i'm a Digital arts student at HOWEST Belgium.
I'm currently working to have a decent portfolio and preparing myself for an internship at a VFX company. i'm really looking forward to post some pieces here and hopefully get some usefull critiques.
Any advice on where the best place to post for this would be great thanks.
I read them to make sure you aren't a bot or spammer. Thanks for posting an actual introduction rather than just "Hello".
I'm a little late to the party here, but I'm a full-time student working towards a BA in Game Art and Design.
K
Looking to join in on some fun! (Hope that doesn't sound too generic.) I consider myself a Character 3D modeler and would greatly like to join the community in search of feedback and help.
~ Alpha:3
I'm a student at Howest Belgium where I'm mainly focusing on programming/level design stuff. But time to time I enjoy modelling and texturing all kinds of props, hence this is the place to be for all of that
Hope to see you guys around!
I'm an architecture student, working on 3dmax 2012.
Thank you
I've decided to stop lurking and start showing my artworks to get feedback to help me improve.
Hopefully one day I could become as awesome as you people here!
Game art student here
i am fresh 3D artist...:D nice to meet you~ i come here for learning new technique and 3D skill~:D
pretty excited to join and learn loads!