Do admins have to do the deleting of posts/threads or can they enable it as an option for you to do yourself? Reason being my sketchbook thread posted twice so I have two
Hello! Im Jympis, i've been modding in source sdk for a while now and i just begun modelling 3D models... Im not too good though, but... Well, Thats why im here!
I've been looking intressed to make models and such for a long time now... And im glad to be a member of the Polycount community!
Hello, I have been stalking these forums for about a year now and I learned a lot. I'm hoping that by joining I can not only learn more but I could also share what I have learned so far.
Hi everyone, i am a new member of this community but i've been lurking as a guest for a long time! i've been doing a lot of 3d modeling, yet, i always strive to improve!
I'll be posting my works soon enough, until then, nice to meet you!
If you may be curious about my work, here is my tumblr page (dunno if it's spam, but well, i'm going to post some WIPS that are there as well)
Hello everyone, I once registered back in march but I guess I never made a post on this site and forgot to. I was more of a lurker.. anyways, I made a new Screen name.
Just recently started upgrading my skills with tools like 3DS Max, Allegorithmic's Substance Designer, and nDo2. Big fan of Autodesk/Adobe workflow, and I make games using Unity3D.
Joined to enter the DotA2 contest, hope to stick around for the longer haul.
Greetings! I am a student earning a Bachelors in Arts and Technology with an interest in environmental hard surface modeling, lighting, rendering, and compositing. I am currently in a level design class learning both UDK and Unity.
My name is Charles, a classmate mentioned this site on the school discussion boards, checked it out, love the site so far, and dropping a line to say whats up! Hope to see more work and hope to contribute work in the future!
My name is Charles, a classmate mentioned this site on the school discussion boards, checked it out, love the site so far, and dropping a line to say whats up! Hope to see more work and hope to contribute work in the future!
Howdy howdy! First post and all that lovely stuff. Made an account to participate in the Dota2 contest; new as hell to all this, so ill probably ask a bunch of really nooby questions, but i look forward to being a part of the community.
Replies
I've been looking intressed to make models and such for a long time now... And im glad to be a member of the Polycount community!
I'll be posting my works soon enough, until then, nice to meet you!
If you may be curious about my work, here is my tumblr page (dunno if it's spam, but well, i'm going to post some WIPS that are there as well)
http://sirfranc3d.tumblr.com/
Hope to create time and be more active in this forum. Will start with the Dota2 Contest, if work allows.... we'll see.
Looking forward to the DOTA 2 competition!
I'm Jack. I've been a full-time solo indie game developer for more than two years. Still struggling, still having the time of my life.
Just recently started upgrading my skills with tools like 3DS Max, Allegorithmic's Substance Designer, and nDo2. Big fan of Autodesk/Adobe workflow, and I make games using Unity3D.
Joined to enter the DotA2 contest, hope to stick around for the longer haul.
Cheers!
Finally posting so if time permits I can get to work on the latest Polycount & Valve contest for Dota 2.
Dota 2 contest here I come
My name is Charles, a classmate mentioned this site on the school discussion boards, checked it out, love the site so far, and dropping a line to say whats up! Hope to see more work and hope to contribute work in the future!
i like dota2 contest.
My name is Charles, a classmate mentioned this site on the school discussion boards, checked it out, love the site so far, and dropping a line to say whats up! Hope to see more work and hope to contribute work in the future!
Long time lurker, looking to learn lots from the great community here.