Hi guys!
My name is Ryan Puckett, Puck for short, and I am a newly graduated concept artist and illustrator. Hoping to break into the cartoon, animated movie, or mobile gaming industry. Heard this is a great place to gain some connections and give and get criticisms so I am a glad to be joining!
Hey everyone! My name's Ed and I'm an aspiring 3d and environment artist. I don't have much to show yet because I haven't been able to dedicate myself fully to it yet, but I should start this summer. Nevertheless I wanted to make an account and introduce myself. Looking forward to seeing all your work!
Hello everyone and the Polycount forum creators! I'm a starting graphic designer and very interested in how people approach matters and/or their work. So I'm basically here to learn! Have fun y'all:)
I'm getting two degrees at a public university (graphic design and comp. sci.) and it's always been my goal to get into games. Right now I'm working on my art skills, I can do basic modelling in Cinema 4D and Zbrush and I know a bit about Unity3D. I'm very comfortable in Photoshop for photo-manipulation stuff, but I'm still learning how to paint.
Anyway I've always been impressed by the level of work done on here and I do want to get involved with the Polycount community so I can do some serious learning.
Hello everyone! Just here making my hopefully entree post into the Polycount community. Wondering if it really does 48 hours or if it can take even longer for the mod's approval. Well here's hoping.
Hello! I'm Conny and I'm interested in 3D for games development, mainly in the area of character development. I've been browsing the forums regularly and there are some real specific questions I would like to ask the community in regards to my work, not nessecarily for showcasing but for tips to help. Can't wait to start imporving my stuff!
Hi everyone! I have been working as a 3d artist for the past few years and do it both as a career and as a hobby! I'm signing up to polycount generally just to meet like minded artists, see all the awesome work you guys are posting and hopefully get some critique on my own so I can grow and improve as an artist!
Replies
My name is Ryan Puckett, Puck for short, and I am a newly graduated concept artist and illustrator. Hoping to break into the cartoon, animated movie, or mobile gaming industry. Heard this is a great place to gain some connections and give and get criticisms so I am a glad to be joining!
All my best!
Puck
-Ed(ax)
I'm a game artist, been working in the industry for several years.
Any advice, constructive criticism, etc. would be greatly appreciated.
Model have some half-visible triangles!
For clues - look at the picture.
Any help would be appreciated.
I just join this forum.
with a bit knowledge of Maya in low polygons.
and basic Maya animation skills.
look forward to grow stronger with everybody~
I just joined this forum.
with a bit knowledge in Maya low polygons.
and some basic animation technique in Maya.
Looking forward to grow stronger with everybody~
I'm ddrjm, and so far my main thing is modeling, I lack a bit of texture knowledge but I hope to catch some while here
I'm getting two degrees at a public university (graphic design and comp. sci.) and it's always been my goal to get into games. Right now I'm working on my art skills, I can do basic modelling in Cinema 4D and Zbrush and I know a bit about Unity3D. I'm very comfortable in Photoshop for photo-manipulation stuff, but I'm still learning how to paint.
Anyway I've always been impressed by the level of work done on here and I do want to get involved with the Polycount community so I can do some serious learning.
I'm in my first year of Games Dev at AIE Sydney, looking forward to learning and hopefully contributing to this community.
My name is Michele Molducci, I'm an italian game developer and I love games, pizza and obviously...pasta
I'm the owner with 4 partners of VaeVictis and we're developing a racing game called Victory: the age of racing.
I'm glad to join this forum, I think it's the best nest for every polyfans all around the world :thumbup:
Ciao Ciao