Hi, I'm Mike and I am a 3D artist and Master's Candidate at NYU's Center for Advanced Digital Applications (CADA). I just participated in the Global Game Jam and Playstation Mobile Game Jam at IndieCade East.
Hi, I'm Mike and I'm a 3D artist and Master's Candidate at NYU's Center for Advanced Digital Applications (CADA). I just participated in the Global Game Jam and the Playstation Mobile Game Jam at IndieCade East.
Hello,
I am a motivated, professional and personable artist with a successful ten-year track record in 3D animation.
Animated 3D models for advertising. Works include Mountain Dew's JB Smoove White Out viral ad campaign, Paul Masson and Lipton ads.
Team leader and mentor for 3D projects. Prepared 3D models for animation projects (film, advertising, animatics), ensuring full completion on tight deadlines. Representative works include the Nasonex Bee, Marvel's XMen Motion Comic, Oral B tooth care, Round Up weed killer, LG product visualizations, and Checkers Cheeseburger ads.
Hey there everyone. I am coming to this community in search of Unity3d programmers for my studio. We are a very small team looking to make our mark and build a company. Hope I get approved so I can start talent searching. Thanks guys!
I guess no one really reads these except for poor Adam. Hi Adam. Do you like trees...I do....no I'm not really a weirdo...well not entirely. Here's some trees I made with Forester Pro, a 3D tree generator for windows that myself and a couple of friends have created. Exports to collada, FBX and X files. The image is a scene in UDK. Anyway...guess where my first post will be.
Just another 3D design student fresh out of college, have spent the last 3 years drooling over the great work here and cant wait to post some of my own!
Long time viewer of polycount. I decided to join to try and get some tips on a model I'm trying to lower down with normal maps but have failed to come up with desired results. So I have succumbed to joining this site for feedback on a better way.
I am a long time pc viewer but am in dire need of assistance with a model that I am trying to show off with another portfolio piece. The pc is to high so I am baking, but the desired results are not going my way and I need help so please allow me to post.
Hello all,
I am currently a student at the art institutes of San Diego, CA. hoping to find some good inspiration critiques and overall help with my work.
Hello, I'm an indie game developer from Australia, I joined mostly to stop lurking here at the forums. There really is some amazing and inspirational stuff here great work everyone.
Hi ALL! Heard this was a great site for learning a lot of skills in 2D and 3D, and to get noticed... So just wanna to say HELLO to everybody and have fun!! ^^
I'm a freelance digital artist who is very intersted in sub-division modelling and came across this forum because of the HOW U MODEL DEM SHAPES thread .
Hello, finally gave in and decide to join the polycount community. Hope to share some of my work and gain invaluable information from peers much better than myself.
Hello, Adam and the polycount forums.
Im Sandra and a student in animation with a love for great concept art and enjoy drawing. i hope that i can be inspired by the man great artists on Polycount and help inspire other with my own work, and to have there valuable input on my work as they are the quality bar that i want to learn from.
Replies
Im interested in 3DS max architectural modeling, so I hope there will be a lot interesting stuff about it.
I am a motivated, professional and personable artist with a successful ten-year track record in 3D animation.
Animated 3D models for advertising. Works include Mountain Dew's JB Smoove White Out viral ad campaign, Paul Masson and Lipton ads.
Team leader and mentor for 3D projects. Prepared 3D models for animation projects (film, advertising, animatics), ensuring full completion on tight deadlines. Representative works include the Nasonex Bee, Marvel's XMen Motion Comic, Oral B tooth care, Round Up weed killer, LG product visualizations, and Checkers Cheeseburger ads.
I guess no one really reads these except for poor Adam. Hi Adam. Do you like trees...I do....no I'm not really a weirdo...well not entirely. Here's some trees I made with Forester Pro, a 3D tree generator for windows that myself and a couple of friends have created. Exports to collada, FBX and X files. The image is a scene in UDK. Anyway...guess where my first post will be.
Just another 3D design student fresh out of college, have spent the last 3 years drooling over the great work here and cant wait to post some of my own!
I'm from Toronto, Canada... currently refamiliarising myself with the latest maya and zbrush, been away for a few years... also learning Cryengine.
I am currently a student at the art institutes of San Diego, CA. hoping to find some good inspiration critiques and overall help with my work.
Thanks
just started getting into 3d modeling an now am stuck with texturing. Looking for help, community and inspiring exchange.
I'm a freelance digital artist who is very intersted in sub-division modelling and came across this forum because of the HOW U MODEL DEM SHAPES thread .
Thank you!
Im Sandra and a student in animation with a love for great concept art and enjoy drawing. i hope that i can be inspired by the man great artists on Polycount and help inspire other with my own work, and to have there valuable input on my work as they are the quality bar that i want to learn from.