Hello, I'm a dude from Facepunch who's main passion is 3D with a side of 2d and video games.
I've worked for around 3 years on my 3d and hope to spend some time on this fourm. I've heard good things.
Hello! I'm a Belgian student in Digital Arts wishing to improve my skills drastically.
I've joined this forum in order to participate with the DOTA2 item creation contest, which correlates with one of our current assignments. 2 birds with one stone, right?
Hello I am a recent graduate of a Fine Art course with aspirations to join the computer games industry. My course was very conceptual and so my background does not offer the same technical understanding as my peers but I believe my work holds a different aesthetic and focus that some people may find value in. I'm here to be a happy, enthusiastic and optimistic member of the polycount community and hope to build on my technical/practical abilities.
Hey all. I've been lurking around on and off for some time but finally decided to actually register too. I can't draw worth a damn but I enjoy messing about with Blender - though I'm really no good at that either.
I also read all the rules, which I assume to be the main point. It's a well crafted set of rules and I'd be glad to join any community that enforces it.
Hello! . I'm here to join the polycount contest in Dota 2. I've always been dreaming of playing Dota 2 and experince new and exciting things that it features.
Hello everyone. I'm very depressed 3d all-arounder. I'm depressed due to inability of making any decent content and inability to finish anything. I'm afraid i will die without ever making something good. Hope polycount will help in my stupidity.
Hello, My name is Desiree Fernandes and I am a Game Art and Animation student at Champlain College. I am currently in my junior year, and my concentration is in environment and prop/hard surface modeling. I hope to gain a lot from the critique my work will receive here on Polycount, and I look forward to it. Thanks for having me.
Hi, im farily decent at hard surface modelling. But i want to become better at the concepting phase so i am going to start to learn how to draw and i figured creating a sketchbook on polycount would be a great idea!
I was told to come here by a friend in the video game industry to improve on my skills and network. I am honored to be a polycount member and am looking forward to the experience ahead.
Good news everyone!
I finally registered after lurking for 3 years. Hurray for me!
Technically I'm an animator but I'm interested in pretty much everything.
Replies
I'm an amateur modeling artist and programmer looking to get farther into game developing in the future.
I've worked for around 3 years on my 3d and hope to spend some time on this fourm. I've heard good things.
I've joined this forum in order to participate with the DOTA2 item creation contest, which correlates with one of our current assignments. 2 birds with one stone, right?
Hello all.
I also read all the rules, which I assume to be the main point. It's a well crafted set of rules and I'd be glad to join any community that enforces it.
New to 3D modeling and hope to know some tutorials and tips! Thanks
Newbie to pretty much everything 3D modeling here, and I know probably no one reads this thread.
new member, 3d animator here at your service
And yet another intro I'm joining the community to share, learn and contribute with some visions and creations...
Regards
Joining Polycount to try and improve my 3D stuff. Hopefully I can learn a lot from this community.
I hope I can learn a lot from this community and have a great time here.
I've been an artist in games for a few years now, but figured I should pay more attention to what other people are up to.
I was told to come here by a friend in the video game industry to improve on my skills and network. I am honored to be a polycount member and am looking forward to the experience ahead.
-US Claire Force
I finally registered after lurking for 3 years. Hurray for me!
Technically I'm an animator but I'm interested in pretty much everything.