I have never posted to this thread before and am not quite sure of what exactly counts as a speed model. I spent a little over two hours on this model, really just to learn some of the new ZB4R2 tools. I sculpted a real quick skull, and I know it has some serious anatomy issues (especially compared to the one posted above by inkfish, nice work on that one!), I just wanted a mesh to throw in the wall.
okay another very quick one, after sseing shawshank redemption yesterday, loved those high ending pants and the hats, also tried to only start with symmetry and then quickly went into pose and forced me to work asymmetric, again, dynamesh from a sphere, really love it
hopefully dicking around with render settings and material settings doesnt come into play with the speed sculpting aspect or else this becomes less of a speed sculpt ..
just uploaded the recorded session, did a few changes later but i'm to lazy to rerender.
I#M thinking about doing one of those lose sketches once a week, as i doubt once a day is realistic with our current schedule :X
hmmm video doesn't exist? but i'm watching it right now i guess i'll have to wait for it to be really public or something
still doesn't work, so here is the plain link, where it works for me and others as well :O
Replies
Took me 2 Hours.
after reading this Headline in the newspaper;
"Bushido wins the BAMBI for Integration"
I got a big desire to create something which fits in my opinion to the chosen winner of the "BAMBI for Integration".
EDIT: speed update :P
This was 2 hours or so
:-) just doodling around
Took me ~2H30
[ame="http://www.youtube.com/watch?v=9BcjQCWfmqY"]1 hour head sculpt in Zbrush - YouTube[/ame]
~30 minutes
I guess I'll hit the sack now:)
im still bad at this, back to drawing!
Edit: I couldn't resist:poly121:
2nd Edit: ok ok, I still couldn't resist XD now I'll go to sleep lol
nice job in this place ^^
just a quick sketch a rune and i try ... like a stylisation paint ,
30mn of scult and 10 for photoshop per elements :
and other testing :
Here's another dynamesh sculpt, definetly going to start with zspheres next time though, it gets too tricky working on intersecting areas.
long time no speed...
here is some dynamesh fun without any love for anatomy.
http://www.livestream.com/maxwellsartbox/video?clipId=pla_54c387b5-a819-48d9-9c47-acd396ce2d4f
its a
hamsdeer
or well whatever
okay another very quick one, after sseing shawshank redemption yesterday, loved those high ending pants and the hats, also tried to only start with symmetry and then quickly went into pose and forced me to work asymmetric, again, dynamesh from a sphere, really love it
the inmate
looks great man
neox: gj really like the rougher strokes to define the masses
Want to try to get in the habbit of doing like 3 of these per week, to get better at my head sculpting
Pretty happy with it
just uploaded the recorded session, did a few changes later but i'm to lazy to rerender.
I#M thinking about doing one of those lose sketches once a week, as i doubt once a day is realistic with our current schedule :X
hmmm video doesn't exist? but i'm watching it right now i guess i'll have to wait for it to be really public or something
still doesn't work, so here is the plain link, where it works for me and others as well :O
http://www.vimeo.com/35130574
good works though