It's airborn, nothing to do with air forces, it sounds like that which is intended but in means born in the air... as everything is flying, floaty, windy, no continents no real ground
as for more, there will be major update on moddb, don't know when but there will be new stuff in the near future
Thanks for the crits guys, I plan on fixing the cliff side a tomorrow, breaking he repeat up a bit so its not so obvious.
Heres another small update for the night...I plan on working on it a little more before bed but I figured I would post before I forgot. Im hoping to have it done by tuesday....since its now a work week I'll only get a couple hours in a night .
Thanks for the crits guys, I plan on fixing the cliff side a tomorrow, breaking he repeat up a bit so its not so obvious.
Heres another small update for the night...I plan on working on it a little more before bed but I figured I would post before I forgot. Im hoping to have it done by tuesday....since its now a work week I'll only get a couple hours in a night .
Only about 40-50% done. Texturing at the moment is just placeholding so excuse the tiling and scale. Some objects aren't final.
I hope to finish it off soon, just posting it in here for incentive to get it done.
I might think about adding a vehicle on the bottom right there so you get a better sense of scale too. Some might recognize this from a particular movie.
Only about 40-50% done. Texturing at the moment is just placeholding so excuse the tiling and scale. Some objects aren't final.
I hope to finish it off soon, just posting it in here for incentive to get it done.
I might think about adding a vehicle on the bottom right there so you get a better sense of scale too. Some might recognize this from a particular movie.
Im digg'n the lighting Toast. Very awesome right there.
Zerafian you fkr :P Quit making so much random awesome stuff >. <
( I really need to pump out more stuff / random stuff) Edit: I really need to UPLOAD more stuff / random stuff ~. ~
Look'n good so far. Any new progress on that cartoony env?
Davidson, thats awesome dude, is that captured from unreal ed? the slight stylization looks pretty neat. would you mind showing your material setup if it is unreal, looks like you have some cool fresnel action going on somewhere in there for the spec.
So thats what they look like! My wifes dad doesn't say r's, so i always wondered what shawks looked like...
lol
@ PixelMasher
Yea its captured from unreal ed, the material is based on an existing character material, it has a lot of nodes, so a screenshot wouldnt be very usefull. There is sidelight fx in it, that also most of the default chars have and yea i also added a slight fresnel effect. Also special is the transmission effect.
Here ya go Don!
Cheers orion
Iron! Awesome, the fact someone knows where one of these photos is from is badass (love terragalleria) - and climbed it? equally awesome.
That's awesome, kakikukeko. Love that chunky body-armour-looking stuff.
Been texturing the floor of my game's ship for the past hour or so. Getting close to finished, I think, but needs many many tweaks and things? Tired though and heading to bed now.
Alien 3 alright! The original scene was just a hallway, but I reckon the scale would look great if it were the side of a massive building or ship or something.
Replies
The rocks totaly... rock! I love the colors and rendering.
It's airborn, nothing to do with air forces, it sounds like that which is intended but in means born in the air... as everything is flying, floaty, windy, no continents no real ground
as for more, there will be major update on moddb, don't know when but there will be new stuff in the near future
@manuel: love it
Heres another small update for the night...I plan on working on it a little more before bed but I figured I would post before I forgot. Im hoping to have it done by tuesday....since its now a work week I'll only get a couple hours in a night .
lemme know what ya think
Back into doin these daily! wai~
thats stunning!
I love these studies, MORE PLZ KTHNX
[img]http://nonpublic.airbørn.de/wip/kioku/lokomoko.jpg[/img]
[IMG]http://nonpublic.airbørn.de/wip/kioku/lokomoko.jpg[/IMG]
[IMG]http://nonpublic.airbørn.de/wip/kioku/lokomoko.jpg[/IMG]
Tuuuuuut Tuuuuut!
kio: real nice hi poly work, your presentation is very clean and professional looking
gcmp: nice sofa, altho 5246 triangles seems a bit expensive
zerafian: that piece is looking ace! really nice painting being displayed
me likey.
The strings got ruined a bit when in the pic
really great work you did there. I chekced out your mod on MOD-DB and the style and quality your are achieving is just great. Very impressive.
BTW: Special greetings to KatzeimSack as a former comrade at 4Head-Hannover. :poly136:
nice work.. love that place. Once of my favorite climbers Dean Potter free soloed that sucker. No ropes.
I hope to finish it off soon, just posting it in here for incentive to get it done.
I might think about adding a vehicle on the bottom right there so you get a better sense of scale too. Some might recognize this from a particular movie.
Great thread!
I did something close to that about 3 years ago...never finished it though. I only got as far as the geometry.
http://www.zerafian.com/3DImages/ENVIRONMENTpic.jpg
Zerafian you fkr :P Quit making so much random awesome stuff >. <
( I really need to pump out more stuff / random stuff) Edit: I really need to UPLOAD more stuff / random stuff ~. ~
Look'n good so far. Any new progress on that cartoony env?
One crit tho, orion,i think you could lower the rust/wear on the telescope abit?
need your help guys:Its Dan hibuki from sf
color block in.
Here is a vid of his animations:
[ame="http://www.youtube.com/watch?v=FgxKnR74a0E"]http://www.youtube.com/watch?v=FgxKnR74a0E[/ame]
Will be a monster in UT3 Invasion
um, ermm, did I say that?
The animations seem a bit strange though. The tail wagging during flight seems to make me think he'd be turning back and forth.
The model is awesome though. I really like the head.
Neox, Zerafian, katzeimsack > great work! :thumbup:
very early WIP..
lol
@ PixelMasher
Yea its captured from unreal ed, the material is based on an existing character material, it has a lot of nodes, so a screenshot wouldnt be very usefull. There is sidelight fx in it, that also most of the default chars have and yea i also added a slight fresnel effect. Also special is the transmission effect.
@Baddcog Really!? Not rather side to side? Should be a extra booster though, that makes him able to hunt some birds.
Cheers orion
Iron! Awesome, the fact someone knows where one of these photos is from is badass (love terragalleria) - and climbed it? equally awesome.
todays \o/
Been texturing the floor of my game's ship for the past hour or so. Getting close to finished, I think, but needs many many tweaks and things? Tired though and heading to bed now.
Alien 3 alright! The original scene was just a hallway, but I reckon the scale would look great if it were the side of a massive building or ship or something.
Static image. I really want to practice unwrapping and texturing skills.
Well spotted. I loved the design in that film...much more than the storyline.
Love the texturing on your ship dummeh, very sharp.
looks so cute when it wiggles its tails while flying