hi guys,
i came up with the idea that it would be cool if all the guys who made heads and stuff for the 128 thread would relase their heads (or models in any matter) for the public so that we could have the chance of making out own interpretation and to have something to skin over the holidays. Idealy stuff like 128x128 , 256x256 maps which can be painted fairly quickly and is fun.
Of course words mean nothing, deeds have to follow, so i make the start.
To keep track of this thread id suggest that our nice moderator keep editing this post to add the SDKs that are postetd in the replies (hopefully, i rely on you folks!).
If this isnt managable, just keep posting you SDKs in the replies, just try to keep the tidiness somehow
so here we go
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1.
http://www.stephko.viranyi.de/files/sdk_fighter23.zip
A more or less generic fighter in a spacesuit, which is now unwrapped by Jboskma, thanks alot. Please redownload if you want to texture the helmet too.(Shimmer)
2.
http://grevesons.users.btopenworld.com/sdk_spacechick.zip
Generic chick in Halo-ish space armour. 256 tris, 256x256 map. (MoP)
3.
http://s92326869.onlinehome.us/files/sdk_jeff.zip
A guy in a cloak. One side of his face is a little chubby and the other is bonier. (King-Vitamin)
4.
http://grevesons.users.btopenworld.com/sdk_hood.zip
Robin hood, 256 tris, 256x256 texture map. (MoP)
5.
http://members.cox.net/wisdim2/Forum/SDK/fat_Hed.zip
Fat Hed (killing.people)
6.
http://grevesons.users.btopenworld.com/gogglechick.zip
Goggle Chick (qubism & MoP)
7.
http://freeweb.siol.net/warhawk/sdk_biker.zip
Biker Guy (Warhawk)
8.
http://www.planetquake.com/polycount/cottages/crash/earthquake/newhead.rar
Crash Concept Crazy Face (EarthQuake)
9.
http://kau.freesuperhost.com/thnomblowsgoats - look for "head-uv.zip"
Demonic Face (thnom)
10.
http://freegamedev.sunnydale.se/the_dude_sdk.zip
The Dude (Badname)
11.
http://www.planetquake.com/quakeremodeled/misc/heads/n30wizard.zip
Gandalf-like wizard (n30g3n3s1s)
more SDKs to come...
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I hope this thread does something for the community and i hope it get some nice responses and you dig.
Replies
raarraarrarr! good practice.
I should work on that.
u always get a lot of character in ur .. characters
funky job on the hairline
and that brow looks crazy!
i think the mouthline could use some darkening hmm?
killingpeople thats a creepy head
the waxy texture works very well
shimmer very realistic,
as is ur usual take on heads
i think his eyes a little too close,
the winding, inner corner shouldnt come in that far
Thanks for this SDK, Shimmer.
everybodys looks really cool, i especially like shimmer's black hair and facial lighting
c'mon browsers, get in on the hot facial action!
i needed a break from magogro so i did a real quicky too
very speedy just to get something in
palette's horrible
More tweaking could be done, but it was just a fun little exercise.
Cool stuff guys
Here's my contribution - feel free to skin her!
*** GET THE SDK HERE! ***
Now I'll see what I can do with Shimmer's model... let's get more of these going, it's a cool idea!
Always like seeing different interpretations and ideas.
MoP
Here is what I did .
veryveryvery cool face ... and lovely..
/me is taking the both sdk
Here's a quick skin for Shimmer's headmodel. I don't like the eyes I've painted very much ... they don't "match" the style for some reason. Too dark and small I think. Ah well!
I will try to do a more interesting model than these slightly cliched styles tonight, and if it's good I'll post an SDK for fun
MoP
http://s92326869.onlinehome.us/files/sdk_jeff.zip
I think I'll grab this opperunity and have a go at them. seeing what you guys do with the skins is excellent learning material
*** Hood SDK here! ***
MoP
spacekid!
Maybe gonna see if I can tweak the 256-tri mesh and normal-map it. This is the first sub-division model I've really "finished", I think. Well, apart from the fact that it's just a head...
Uhh, I got kinda carried away last night... (edited to remove duplicate image)
[/ QUOTE ]
Kinda... ? realy like it though you should normal map the lowpoly one with that. would look neat.
This is great practice stuff. Makes for a nice distraction at work, too.
-- funk
i think im going to revamp mine and also do one for MoP's and King Vitamins.
I like the head band idea equinoxx
here is my wip for MoP's spacechick
anyone know of a good way to add freckles? keep posting peoples!!
hair was done in 1 min
thanks to everyone that is putting forward the effort in creating an SDK of a head. personally, a full character is too much of an undertaking for my spare time so this thread is perfect for someone like me.
heres a wip of mine.
really nice work so far by everyone.
By the way, sweet skins qubism and killingpeople
Got to do the helmet yet.
some more progress. gonna finish over the day
really dig the helmet.
so i had a take on mops hood model.
i wanted to portrai bob dylan while listening to him yesterday. 'Anyway it turned out like a gypsy and the likeness isnt there....
what if i told u i could see a brush stroke,
and ive never tell u where it is!
could be anywhere..
next to her nose.. above the fridge.. under the kitchen table..
omg under thekitches table!!
u'r freaking out already arent u?
naa its all good
the helmet's really looking solid
cool color scene and design
check out some of the midtones and lighter tones on her face
the forehead hue i think is all correct,
around her nose, mouth, i think its too saturated,
and that just happens to get over-saturated by the lips hue
so the color should relax a little bit to more natural state, i think its just right with the forehead
also u might wonna shade the face.. hmm.. cloth thing consistantly with the cheekbones shade, even just slightly
oh and watch the eye white.. probably less light and more wet...
anyways great job man
Makk - cute face!
qube - awesome, love the metalwork around the inner edge of the helmet... agree with shotgun about the saturation and colour around the lips, and the white eyes though.
Shimmer - excellent texture. the specularity is just right, especially the forehead, has that crazy almost-photo-real-but-painted look that you do so well very often
keep up the good work! I will see if I can get another couple of sdk's done in the next few days
thanks for the good critique shotgun. and no i didnt freak
out :P . i changed her skintone slightly to be less dark
and get a lil innocentness in there. i discovered certain
hues in MoP skin Pinkpurpelish and some greenish tones that
i really liked. i like laying other peoples skin above mine
sometimes. its fun what comes out sometimes. also usefull
especially if its such a good work.
i hope theres nothin to crit anymore. but still feel free
its appreciated. nice head mop. that was fun...
can we sex?
the tip of the nose is a bit too shiny imo
as for mine, well, if being ugly would hurt, this chick would be in a world of pain.
but hey, I try
2 maybe 3 hours of work. not sure if I want to add more shit to it.