damn i had a laugh when i finally finished the skinning of my spiderman model. I found this free animation on the internet and here it is:
sorry for the bad compression, but that is so that imageshack can upload it :P (also it plays very slowly...)
shoulders still don't deform perfectly, but i'll just leave it like this.
The texture is nice odium, a little large for just an eye, but I don't think it's done. It seems like you took a short cut for the veins and just overlayed a texture that had a somewhat vein like structure. Granted it works well as eye noise, but I would go in and paint some nice prominent veins that vary in opacity.
Doesn't the fact that your eye-texture is three times larger than the average body posted in here tell you anything, Odium?
Even half this size is criminally oversized for an eye, and especially for something that looks like a painted/filtered eye on a background of marble. And i don't mean to be nasty either, it's just that it seems you feel justified to show your stuff in more detail than anyone else
Imagine someone posting their entire characters texture to this scale in this thread. It's just not done
He's really getting to you Per, that B1LL-guy. He's infesting your once-perfect and immaculate (redundancy!) english.
Ofcourse your words of wisdom demand an answer to the unavoidable question: DOES B1LL CARES?
also, isn't it the sort of thing people would say when they really, really should have used a tutorial?
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The texture is nice odium, a little large for just an eye, but I don't think it's done. It seems like you took a short cut for the veins and just overlayed a texture that had a somewhat vein like structure. Granted it works well as eye noise, but I would go in and paint some nice prominent veins that vary in opacity.
MightyPea, Per128, I'm going to say a massive shut the fuck up, if you will. I posted that because it was what I was working on. It was that resolution for a reason. Not all stuff is ingame.
Jesus, I never expected to hear such childish, immature remarks from you two on here of all places. You really have shown me you two in a new light if I'm honest, and added yourself to the "over the top, big headed, thinks they are better than everybody" twat brigade.
No worries. There are still people here that can give crits without being a twat. But its amazing why anybody would go near people like you with that attitude. I know, I used to be that way many years ago with a mod I worked on. Thank god things changed otherwise I wouldnt of seen how bitter I looked to other people. Like you.
Where did i even sound remotely bitter? In my response to Per? Lighten the fuck up. This is polycount, not cgsociety. I told you that your eye took up more screenspace and bandwidth than other people's entire model/texture, and that this came across as you being a bit full of yourself. The responses after mine only confirmed that by poking fun at you.
and "on here of all places"?
Come ON. What do you take polycount to be?
ok, even though a few of you pissed me off some what, I tooked what I was given and heres the new one. In a lovely 256x256 just for you guys and your 56k modems:
lol I CARE OR DO I< TAN TAN TAN!
whos that odium dude is sound like a noob, OH NOES I PAINTED AN EYE TEXTURE I R GREAT!TTTTTTTTTTTTTTTTTTTTTT like my friend the tiger would say!
Fun fact: The Sims 2's eyes were apparently on 1024x1024 texture sheets, but only like 80x60 or something. And there was nothing else on the image. Just one eye up in the top left corner.
not really sure of this, but probably with all those character customizations, they got each attribute in a different texture file, and then pack it toghether in a one full texture to run ingame. As the UVWs must be there the eye texture just takes it's place.
... there is also the probability of being completly wrong :f
and to the other kids... just post some cats and be happy
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lol I CARE OR DO I< TAN TAN TAN!
whos that odium dude is sound like a noob, OH NOES I PAINTED AN EYE TEXTURE I R GREAT!TTTTTTTTTTTTTTTTTTTTTT like my friend the tiger would say!
LUST!
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nonononono
Seriously tho, if someone wants to post a 1024 texture they are proud of I have no issue with it. If you are on dialup you really shouln't be looking in this thread anyways
working on another lowpoly model, this time i wanted to do a female (first time, so no idea how to do breast topology when it is so lowpoly) and i figured that the black cat would fit nicely with my previous spiderman model. :P
orthos: not by me! it is from marvel!
Replies
aaaiiiii ....that's hurts.
BLOODY HELL - YOUR WORKS IS REALY REALY GREAT.
SPLENDID.
ben
That's horribly awesome
BTW I know the iris doesn't exactly spike off like that, but I just wanted to over exaggerate this area. A lot of people do it I'm told.
sorry for the bad compression, but that is so that imageshack can upload it :P (also it plays very slowly...)
shoulders still don't deform perfectly, but i'll just leave it like this.
This is something I started the other night.
the beard and eyebrows were just roughed in
WTF ODIUM. WTF.
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What, what did I do?!?!
And, is that a photo overlay of, like, a marble counter?
Trying to learn to 3d sculpt passably...
Even half this size is criminally oversized for an eye, and especially for something that looks like a painted/filtered eye on a background of marble. And i don't mean to be nasty either, it's just that it seems you feel justified to show your stuff in more detail than anyone else
Imagine someone posting their entire characters texture to this scale in this thread. It's just not done
Most games don't get that much space for their props, let alone an eyeball.
Ofcourse your words of wisdom demand an answer to the unavoidable question: DOES B1LL CARES?
also, isn't it the sort of thing people would say when they really, really should have used a tutorial?
My mubox trial is about to expire
The texture is nice odium, a little large for just an eye, but I don't think it's done. It seems like you took a short cut for the veins and just overlayed a texture that had a somewhat vein like structure. Granted it works well as eye noise, but I would go in and paint some nice prominent veins that vary in opacity.
This is something I started the other night.
the beard and eyebrows were just roughed in
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slick
-caseyjones
Jesus, I never expected to hear such childish, immature remarks from you two on here of all places. You really have shown me you two in a new light if I'm honest, and added yourself to the "over the top, big headed, thinks they are better than everybody" twat brigade.
No worries. There are still people here that can give crits without being a twat. But its amazing why anybody would go near people like you with that attitude. I know, I used to be that way many years ago with a mod I worked on. Thank god things changed otherwise I wouldnt of seen how bitter I looked to other people. Like you.
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awesome candy dish daz! lol
anyway, why are you hollowing it out?
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You cant fire solid clay in a kiln If you want it to come out in one piece. It has to be hollow.
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Bullhockey! Who said exploded works can't be called art!
and "on here of all places"?
Come ON. What do you take polycount to be?
no talkie. only art. piss on each other in PMs
whos that odium dude is sound like a noob, OH NOES I PAINTED AN EYE TEXTURE I R GREAT!TTTTTTTTTTTTTTTTTTTTTT like my friend the tiger would say!
LUST!
-buhuhh uhhhh dont be mean to me-
jesus
just grown the fuck up. its the interweb, deal with it.
Any idea why you would ever want to do that?
... there is also the probability of being completly wrong :f
and to the other kids... just post some cats and be happy
AWESOME!!!
Great work!
Little humor to break up the uglyness this thread has seen. LMAO @ fuse's comment we all b1ll's 4r7w0rk, yes...
lol I CARE OR DO I< TAN TAN TAN!
whos that odium dude is sound like a noob, OH NOES I PAINTED AN EYE TEXTURE I R GREAT!TTTTTTTTTTTTTTTTTTTTTT like my friend the tiger would say!
LUST!
[/ QUOTE ]
nonononono
Seriously tho, if someone wants to post a 1024 texture they are proud of I have no issue with it. If you are on dialup you really shouln't be looking in this thread anyways
orthos: not by me! it is from marvel!
modeling so far: